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mirror of https://github.com/minetest/minetest.git synced 2025-07-04 17:00:23 +02:00
Commit Graph

1396 Commits

Author SHA1 Message Date
6e8aebf432 Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
216728cc5e Improve documentation of tools (#11128) 2021-07-27 19:09:14 +02:00
5d27cc5096 Document glasslikeliquidlevel merge bits (#11479) 2021-07-25 12:34:53 +02:00
f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
68143ed8ec Fix documented default colors for set_sky 2021-07-14 17:14:45 +02:00
29522017a3 Fix typo in lua_api.txt 2021-07-10 16:37:18 -07:00
42fbc757b1 Use persistence instead of persist in NoiseParams examples 2021-07-10 14:19:33 +02:00
52128ae11e Add API for mods to hook liquid transformation events (#11405)
Add API for mods to hook liquid transformation events

Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes.  This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
2021-07-09 09:08:40 -04:00
b5c09ada79 Document hypertext escaping (#11374) 2021-06-22 13:42:40 +01:00
a7143c2a8c Move build/android directory to root of project (#11283) 2021-06-21 20:51:42 +01:00
b10091be9b Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
e1b297a14b Add roadmap (#10536) 2021-06-17 04:15:30 +01:00
DS
8f085e02a1 Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
c9144ae5e2 Add core.compare_block_status function (#11247)
Makes it possible to check the status of the mapblock in a future-extensible way.
2021-05-30 20:24:12 +02:00
89f3991351 Fix base64 validation and add unittests (#10515)
Implement proper padding character checks
2021-05-30 20:23:12 +02:00
5bf72468f3 UnitSAO: Prevent circular attachments 2021-05-29 11:44:48 +02:00
1bb8449734 Improve liquid documentation (#11158) 2021-05-06 19:24:11 +02:00
074e6a67de Add minetest.colorspec_to_colorstring (#10425) 2021-04-23 21:37:24 +02:00
90a7bd6a0a Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
a106bfd456 Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 2021-04-13 20:02:43 +02:00
4b8209d9a4 Modifying fall damage via armor group (#11080)
Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
2021-04-11 17:09:37 +02:00
DS
2332527765 Add vector.to_string and vector.from_string (#10323)
Writing vectors as strings is very common and should belong to `vector.*`. `minetest.pos_to_string` is also too long to write, implies that one should only use it for positions and leaves no spaces after the commas.
2021-04-05 15:55:56 +02:00
34888a914e Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
3560691c0a Add math.round and fix vector.round (#10803) 2021-04-02 00:18:58 +02:00
88d1fcfe23 Block & report player self-interaction (#11137) 2021-03-30 21:49:50 +02:00
f4118a4fde Consistent title bar + render information in mainmenu (#10764) 2021-03-30 21:49:15 +02:00
f345d00a43 Add entry in features table for degrotate changes 2021-03-30 14:40:09 +02:00
3b78a22371 Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
afe988d83d lua_api.txt: Fix style selector examples 2021-03-21 23:23:14 +01:00
285ba74723 GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls 2021-03-16 23:28:16 +01:00
b5eda416ce Slap u64 on everything time-y (#10984) 2021-02-24 12:05:17 +01:00
02d64a51ee Continue with 5.5.0-dev 2021-02-23 19:50:44 +01:00
DS
4abe4b87b5 Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
f85e9ab925 Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
a8f6befd39 Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
3a8c37181a Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
8c19823aa7 Fix documentation of formspec sound style (#10913) 2021-02-04 21:43:12 +01:00
40ad976753 Revise dynamic_add_media API to better accomodate future changes 2021-02-01 23:00:13 +01:00
a01a02f7a1 Preserve immortal group for players when damage is disabled 2021-01-31 20:38:12 +01:00
6e0e0324a4 Fix minetest.dig_node returning true when node isn't diggable (#10890) 2021-01-31 18:49:51 +00:00
83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes
The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
e6e5910cb4 Clarify key_value_swap's edge case (#10799)
In compiler design especially, leaving behavior as "undefined" is a _strong_ condition that basically states that all possible integrity is violated; it's the kind of thing that happens when, say, dereferencing a pointer with unknown provenance, and most typically leads to a crash, but can result in all sorts of spectacular errors--thus, "it is undefined" how your program will melt down.

The pure-Lua implementation of `key_value_swap` does not permit UB _per se_ (assuming the implementation of Lua itself is sound), but does deterministically choose the value to which a key is mapped (the last in visitation order wins--since visitation order is arbitrary, _some_ value _will_ be chosen). Most importantly, the program won't do something wildly unexpected.
2021-01-29 17:34:00 +01:00
44a9510c81 Consistently use "health points" (#10868) 2021-01-27 18:42:02 +00:00
009e39e73b FormSpec: Add list spacing, slot size, and noclip (#10083)
* Add list spacing, slot size, and noclip

* Simplify StyleSpec

* Add test cases

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
67aa75d444 Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
45ccfe26fb Removed some obsolete code (#10562)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 18:17:09 +00:00
ea5d6312c1 ObjectRef: fix some v3f checks (#10602) 2021-01-21 18:37:38 +01:00
M.K
e86c93f0bf Fix double word "true" in minetest.is_nan explanation (#10820) 2021-01-18 01:45:32 +01:00
1946835ee8 Document how to make nametags background disappear on players' head (#10783)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-11 18:03:46 +01:00
08ee9794fb Implement on_rightclickplayer callback (#10775)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-11 18:03:31 +01:00