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Commit Graph

2191 Commits

Author SHA1 Message Date
0e07a7157f Add more error checking to l_register_ore 2013-03-24 15:40:53 -04:00
57cbb8bfd8 Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
f70378f7f5 Mapgen indev: float islands, larger far biomes 2013-03-24 03:40:15 +04:00
e1ff5b1361 Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.

Conflicts:
	src/clientserver.h
2013-03-23 23:16:29 +01:00
ab57fdac44 Move rightclickable to the proper place 2013-03-23 23:15:30 +01:00
dacc8cdb3a Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.

For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
ca7043e52d Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
6f8d40ef5d 6d facedir 2013-03-23 21:31:05 +01:00
f98d0433f9 Random guest name and finite liquid checkbox 2013-03-23 19:17:08 +04:00
34b185e955 Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air 2013-03-22 19:16:51 +02:00
c2250d95c4 Support game-specific minetest.conf 2013-03-21 22:22:15 +02:00
306d1ab866 Common mods support
Implement "common mods", includeable from
  {$user,$share}/games/common/$modname
by using the game.conf setting
  common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
8f0d29f931 Fix Map::initBlockMake to actually use chunksize setting 2013-03-18 22:19:02 -04:00
939397dd6e Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
d207d359d1 Don't erase modified_blocks 2013-03-17 21:17:13 +04:00
5f88cd98ad Add FPS limit to menu clouds 2013-03-17 12:13:48 -04:00
7f51b2da28 lua methods set_look_pitch and set_look_yaw 2013-03-17 11:39:35 -04:00
c00c8832c6 Fix new_style_water 2013-03-17 11:28:43 -04:00
10c03e1a9d build with ogles2 driver 2013-03-16 22:37:50 -04:00
67228160ae Some minor cleanups from the last commit 2013-03-16 22:34:12 -04:00
165498cecf initial mapgen indev version with farscale feature and huge caves 2013-03-16 21:48:32 -04:00
e3badd7062 Make saplings only grow on dirt or grass, make jungle tree trunks only replace air 2013-03-16 19:55:29 -04:00
6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
1f1ad9fd23 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
f5ab056b38 Liquid fine tuning 2013-03-14 17:06:25 -04:00
16c031be77 Remove 'tape and glue', update Credits tab 2013-03-14 16:46:42 -04:00
350596b94f Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
66750dc88e fix typo invalid for loop end 2013-03-13 19:42:05 -04:00
d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
eb90c3d92d Move l_get_all_craft_recipes to scriptapi_craft 2013-03-11 19:27:13 -04:00
6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
650e932ddf Re-add dungeons in new dungeongen.cpp 2013-03-10 00:42:51 -05:00
b9512cab1b Fix Irrlicht includes in scriptapi_* 2013-03-06 17:04:44 -05:00
dd8593f2d6 fix link if system json lib exists 2013-03-05 23:54:07 -05:00
5af8acfa6e Added method to get all registered recipes for item(node) 2013-03-05 23:32:33 -05:00
ba78194636 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
bdbdeab005 split scriptapi.cpp
Remerge some files in order to reduce number of additional files

Make necessary changes for split, rename files, reorganize some bits
2013-03-05 00:59:49 -05:00
5917e86297 Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1); 2013-03-03 00:02:00 +04:00
fceb465fc9 Fix "longjmp causes uninitialized stack frame" (serverlist.cpp) 2013-03-01 17:02:54 +04:00
7caa28a6aa Change default settings for log level, texture atlas, document new settings 2013-02-27 19:59:05 -05:00
0183bdad04 Fix nodeplacement prediction 2013-02-27 20:23:32 +01:00
d31f07bd4b Fix most warnings, re-fix MSVC compile error 2013-02-26 01:57:59 -05:00
979ca23f1e Merge pull request #482 from proller/liquid
finite liquid
2013-02-25 20:52:24 -08:00
9b5f182642 Remove dead code, relocate some code 2013-02-25 23:11:12 -05:00
f00d136ab1 Fix selection of # threads, set default to 1 thread 2013-02-25 23:11:00 -05:00
28c50c16cd Fix build on Windows 2013-02-25 23:10:54 -05:00
5bd50a2d90 Fix most walled-off caves 2013-02-25 23:08:55 -05:00
60e6284f30 Tune queue limits, some other adjustments 2013-02-25 23:08:41 -05:00
67c59645ec Misc. cleanup and minor fixes 2013-02-25 23:08:33 -05:00
5ec5b1cbd6 Add multi-Emerge thread support 2013-02-25 23:08:26 -05:00