4b44d359f5
Fix usage of deprecated functions in builtin
2014-04-29 23:57:07 +02:00
b5acec0a3c
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
0d6e4ef5f3
Add support for function serialization to minetest.serialize
2014-04-27 16:15:53 -04:00
6ab3b4c838
Remove dependency on marshal and many other async changes
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This makes a number of changes:
* Remove the dependency on marshal by using string.dump and loadstring.
* Use lua_tolstring rather than having Lua functions pass string lengths to C++.
* Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
* Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
* Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.)
* Pop more unused items from the stack
* Code style fixes
* Other misc changes
2014-04-27 16:15:53 -04:00
e3bdd7b2ed
Revert "Add backtrace to error function"
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This reverts commit 5b518ed2fe
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This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
0279f32db7
Remove liquid_finite and weather
2014-04-18 21:56:48 +04:00
dcafad2f73
Add checks for nil in minetest.after
2014-04-13 17:54:00 -04:00
fefec8cdc4
Fix crash when teleporting near unknown node
2014-04-11 21:38:16 +02:00
936c6f577a
Fix "ghost stacks" created when a player clicks an item on the ground:
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since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
0dc1aec509
Normal maps generation on the fly.
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Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
c9b64206f9
Fix error when calling minetest.node_punch without a pointed_thing
2014-03-11 13:00:16 -04:00
a4e2198e41
Replace pause and message menu by formspec ones
2014-03-05 18:44:14 +01:00
9a3b7715e2
Remove "Server -!- " prefix from player messages
2014-02-27 00:00:22 -05:00
85fe75d1cb
Add the option to bind to a specific address
2014-02-05 21:24:46 +01:00
fbef701bcd
Escape texture pack names
2014-02-03 17:57:19 -05:00
857a49e081
Add minetest.kick_player(name, reason)
2014-02-03 17:33:59 -05:00
6e352e3cbf
Fix error on mod download failure
2014-01-24 15:22:22 -05:00
76d4396fa1
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
1b5b6fe692
Add pointed_thing to minetest.register_on_placenode
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As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
4585e855a7
Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node
2014-01-19 23:16:22 +01:00
66b24cc9ff
Fixed mainmenu lua errors because of changes in get_textlist_index
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Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
5434d87da2
Fix spelling of "attempt"
2014-01-13 22:11:31 -05:00
574ed6a363
Add minetest.override_item
2014-01-13 21:41:00 -05:00
8966c16ad2
Add formspec table
2014-01-13 18:11:08 -05:00
676f34a02b
Fix doc and forceloading crash.
2014-01-12 14:31:32 +01:00
84b94eb198
Add forceloading
2014-01-11 17:54:00 +01:00
e21b29f422
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
2014-01-11 17:23:28 +01:00
c46574f30f
Pass pointed_thing to after_place_node
2014-01-06 21:25:10 -05:00
9551f651cb
Add protection support to auto-rotated nodes
2014-01-06 21:25:10 -05:00
811ea6cfc0
Prevent auto-rotated nodes replacing the nodes they are placed on
2014-01-06 21:25:10 -05:00
3e728e722a
Escape error messages in error dialog
2014-01-06 18:59:14 +01:00
86c616a545
Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line
2014-01-06 02:37:36 +02:00
b8c3221d55
Fix absence of images when compiled with RUN_IN_PLACE=0.
2014-01-05 12:43:40 +02:00
8e1d78e9de
Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
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This reverts commit 4e5760a541
.
2013-12-30 18:45:34 +01:00
33de69a173
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
4ccaa6d0af
Implement search tab and version picker
2013-12-11 23:07:38 +01:00
a0dce51af6
Move script_run_callbacks to Lua
2013-12-07 22:03:07 -05:00
000da6b25d
Only create one alias metatable
2013-12-04 14:31:55 -05:00
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
e605d70256
Assume a selection box for fences
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Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
9a927476ca
Change default value of is_ground_content to true
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Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
16bd368374
Temporary disable local install button due to irrlicht dialog breaking localization
2013-11-24 02:15:25 +01:00
83f1d9ae6b
Fix my name (doesn't display correctly because of utf8 characters)
2013-11-23 20:05:07 +01:00
374e68d205
Fix rename modpack button not working, fixes #1019
2013-11-23 19:06:35 +01:00
ee0b8da844
Prevent enabling Shaders if Direct3D is used
2013-11-23 15:41:47 +01:00
e52d811110
Fix usage of 'minetest' where 'engine' was intended
2013-11-21 21:24:04 -05:00
0c8bf7cf94
Fix modmanager screenshot path
2013-11-19 15:39:40 +01:00