6c37e89f08
Fix old client showing duplicated health bar on new server
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Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
b16cbba21a
Fix incorrect scaling of customized hud item selection marker
2014-05-11 13:26:23 +02:00
d3ee617f37
Fix heart + bubble bar size on different texture packs
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Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
6f511b1d05
Bugfix: make waypoints respect camera offset
2014-05-05 09:03:37 +02:00
65016c880c
Fix rounding issue of hud dpi on some machines
2014-04-27 22:44:37 +02:00
1838a3fd69
Add support for dpi based HUD scaling
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Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
8d31534710
Client: Don't crash if trying to draw too many items from inventory in HUD
2014-04-27 09:49:19 +03:00
c0ab09af74
Add player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 17:44:20 +02:00
a1db9242ec
Add third person view
2014-04-12 17:44:15 +02:00
142e2d3b74
Cleanup client init states by bumping protocol version
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Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
21f1bec724
New HUD element - waypoint.
2014-01-26 21:31:59 +01:00
27947d85f7
Add option to scale image to percentage values
2013-09-20 20:03:58 +02:00
da9fe64851
Fix hotbar padding at bottom
2013-09-10 23:39:38 +02:00
7860097eda
Use player:set_hotbar_image() instead of hardcoded hotbar.png
2013-09-05 00:21:16 +02:00
439079cad8
Add support for using textures in hotbar
2013-08-25 18:49:10 +02:00
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
53066024f6
Add drowning
2013-06-19 15:47:00 +00:00
96fe1de832
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
2013-05-26 00:23:33 +02:00
0fb9567f13
Minor hud.cpp cleanup
2013-04-25 20:56:12 -04:00
43a388ec53
Ability to change the crosshair using textures
2013-04-25 20:07:46 -04:00
d3f0ce6224
Generalize hud_builtin_enable into hud_set_flags
2013-04-25 19:37:36 -04:00
e703c5b81f
Added support to disable built-in HUD elements
2013-04-24 17:28:00 +03:00
9894167bbf
Added offset support for HUD items
2013-04-23 09:34:11 +03:00
7c37b1891a
Added support for alignment in HUD items
2013-04-23 09:34:10 +03:00
527deb947c
Add direction parameter to statbars in HUD API
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Fix health bar overlap when a larger texture is used
2013-04-20 00:22:12 -04:00
666aae3593
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
2013-04-18 02:19:31 -04:00