Loïc Blot
e25a38e3fb
When minimap is disabled in configuration, really disable it ( #5771 )
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* When minimap is disabled in configuration, really disable it
2017-05-19 07:25:27 +02:00
Loïc Blot
73de17afa8
Android progressbar fix ( #5601 )
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* Fix progressbar for Android
Fixes #5599
Fixed #5403
* draw_load_screen: use texturesource
this permits to unify texture loading code
* scale progress bar
* Add gl version check for GL_OES_texture_npot. This fixed the texture on loading screen
* Remove two sanity checks pointed by @celeron55
* sfan5 comments + android ratio fixes
2017-04-16 14:44:15 +02:00
Loïc Blot
40ce538aad
[CSM] Add minimap API modifiers ( #5399 )
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* Rename Mapper (too generic) to Minimap
* Add lua functions to get/set position, angle, mode for minimap
* Client: rename m_mapper to m_minimap
* Add minimap to core.ui namespace (core.ui.minimap)
* Add various functions to manage minimap (show, hide, toggle_shape)
* Cleanup trivial declaration in client
2017-03-16 10:34:54 +01:00
RealBadAngel
b44da4916a
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-08 03:57:42 -05:00
RealBadAngel
ffd16e3fec
Add minimap feature
2015-06-27 03:42:01 +02:00
sapier
dceb9f7d60
Implement proper font handling
2014-11-30 17:50:09 +01:00
sapier
09970b7b6d
Add support for interlaced polarized 3d screens
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Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00