Commit Graph

12 Commits

Author SHA1 Message Date
kwolekr 867252fce9 SAPI: Track last executed mod and include in error messages 2015-08-11 22:28:08 -04:00
kwolekr bcf47bc67c Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
kwolekr 7b171ea2be Fix code style from recent commits and add misc. optimizations 2015-07-02 23:14:30 -04:00
rubenwardy 0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
ShadowNinja 3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
ShadowNinja 741df993ff Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
ShadowNinja db4ea4658c Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
ShadowNinja 371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
kwolekr d308352dbd Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
kwolekr d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00