Commit Graph

247 Commits

Author SHA1 Message Date
BlockMen 1cbba877ff Don't remove background of games in submenus 2013-11-01 16:46:25 +01:00
0gb.us 53ab2f8def Fixed ignoring of "diggable" property of nodes. 2013-11-01 10:58:41 -04:00
Novatux bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja 2f10cfb226 Made unknown nodes stop falling nodes properly and shorten lines 2013-11-01 10:33:29 -04:00
Novatux 6e17503208 Move new core devs to the "Core Developpers" section of mainmenu. 2013-11-01 12:27:50 +01:00
ShadowNinja e232f7311f Add sanity checks to vector functions 2013-10-17 09:42:57 +03:00
ShadowNinja 12504a18ec Remove vector metatable setting
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux 34e0a0ca0f Add tool callback 2013-10-16 21:58:29 +04:00
Novatux 4e5760a541 Fix minetest.facedir_to_dir when param2 is 5 or 7. 2013-10-16 21:55:01 +04:00
fairiestoy 2170c9958a Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
PilzAdam 731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl 3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
sapier 681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00
PilzAdam e0f9f15d1d Use engine.is_yes() in mainmenu 2013-09-10 21:38:50 +02:00
PilzAdam 214da7bef9 Use the Settings Lua interface to read world.mt 2013-09-10 21:38:49 +02:00
Sfan5 1f3402e7a1 Prevent ModMgr from deleting backend setting in world.mt 2013-09-09 22:50:51 +02:00
sapier 8489980039 Add sanity check to sort function 2013-09-05 01:45:39 +02:00
sapier 5b518ed2fe Add backtrace to error function 2013-09-04 12:19:26 +02:00
Ilya Zhuravlev 82e1ab7b2b Add escaping to world list in main menu (fixes #896). 2013-08-29 16:12:16 +04:00
Kahrl 4242782dc2 World config dialog: Use engine determined path for game mods 2013-08-19 15:49:36 +02:00
Kahrl 8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
Kahrl 392689e7ba Fix trailing nils being dropped by deprecated minetest.env handler 2013-08-18 15:15:33 +02:00
sapier 09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Novatux 4095e8f383 Fix modstore pagecount 2013-08-16 17:54:19 +02:00
Novatux a2380bf76f Use get_texturepath() instead of get_gamepath()/../textures 2013-08-16 17:44:39 +02:00
PilzAdam b94f18298d Sort modlist alphabetically 2013-08-16 02:09:45 +02:00
PilzAdam d52185c43e Add ability to activate mods with doubleclick (remove old_style_mod_selection) 2013-08-16 01:04:37 +02:00
Novatux 7921fe2cd1 Fix formspec escaping, add escaping to info.txt for texture packs. 2013-08-15 22:12:51 +02:00
Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
Ilya Zhuravlev 6228d634fb Fix my name. 2013-08-14 20:35:38 +04:00
PilzAdam 0d60bc55e4 Dont download modstore info if its isnt needed 2013-08-10 13:35:38 +02:00
Novatux 779165144e Simplify code of mainmenu world sort 2013-08-06 18:33:23 +02:00
BlockMen 7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
PilzAdam ba65e2ae6c Fix worldlist in servertab being filtered by selected game 2013-08-06 17:28:51 +02:00
Novatux 14eab22d81 Add minetest.registered_biomes 2013-08-06 13:24:54 +02:00
PilzAdam 3fd84edb61 Dont show gamefilter in TP tab 2013-08-04 18:37:19 +02:00
Novatux 383153419b Add texture pack selection to main menu 2013-08-04 16:52:30 +02:00
Perttu Ahola 8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
PilzAdam 4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller 037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller 3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
sapier 215e37aac3 Show portnumber for ip adresses only 2013-07-25 12:58:14 +02:00
hdastwb a0f5b70568 added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir 2013-07-24 00:31:32 +02:00
sapier 4f3bc05a5b Fix enable mod/enable button not shown on entering world config dialog 2013-07-22 18:10:00 +02:00
sapier b3db44f801 Fix bug in world creation
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier 4e2b394ae8 Add missing header/footer for singleplayer tab 2013-07-22 18:10:00 +02:00
sapier e7ba4777fe Remove debug output 2013-07-22 18:10:00 +02:00
sapier 60225be7fa Fix Bug in modname guessing resulting in undefined modname 2013-07-22 18:10:00 +02:00
sapier 32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
sapier e3827fbc23 Fix background/overlay/footer/header handling
Add missing file headers
2013-07-22 18:10:00 +02:00
sapier d6c052038f Add playernumber to favorites list 2013-07-22 18:09:59 +02:00
sapier 8a1658ec3e filterlist api cleanup 2013-07-22 18:09:59 +02:00
sapier baf5614880 Add port to favorites if not 30000
Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
sapier 868f35e27a Replace worldlist by generic filterlist implementation 2013-07-22 18:09:59 +02:00
sapier 5c7ecdb7c5 Add support for modstore screenshots
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
sapier 80a2acaa86 Swap name/password <-> server description 2013-07-22 18:09:59 +02:00
sapier 47a0a5c746 Revert "Fix serverdescription and name not beeing saved to local serverlist"
This reverts commit 7dbbbfc665.
(was added twice)
2013-07-22 18:09:59 +02:00
sapier 7a9f365ba4 Remove unused required by list in worldconfig 2013-07-22 18:09:59 +02:00
PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
sapier 288948edf7 Don't show flags in local favorites 2013-07-12 22:55:34 +02:00
sapier a0771d0940 Fix bug server name set to address field when using up/down keys
Show server description above connect button instead of in favorites list
2013-07-12 22:46:28 +02:00
sapier 38bc38cd88 Add missing server flags in public serverlist 2013-07-12 22:46:27 +02:00
sapier 494fa0c81a Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
sapier 7dbbbfc665 Fix serverdescription and name not beeing saved to local serverlist 2013-07-12 22:46:27 +02:00
Kahrl 6027c8d259 Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp 2013-07-11 22:57:26 +02:00
sapier 52beafff53 Worldlist fixes
Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
sapier 1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
proller e3b7c8e0cc Public server checkbox 2013-07-10 00:17:47 +04:00
kwolekr e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5.
2013-07-08 20:21:09 -04:00
sapier eedb29346e Fix header not beeing shown except on singleplayer tab 2013-07-08 19:58:28 -04:00
sapier 39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
PilzAdam 0b5f18754c Make sure that coordinates passed to /teleport are actual numbers 2013-07-08 13:33:14 +02:00
ShadowNinja a75afb85ca Move math.hypot() to misc_helpers.lua and fix zero-division error 2013-07-07 21:47:38 -04:00
kwolekr 9dcd21911a Lua main menu: Fix world creation dialog 2013-07-07 20:37:00 -04:00
PilzAdam 9bd5f612f7 Set numeric locale in Lua in main menu 2013-07-08 02:28:36 +02:00
sapier 88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
ShadowNinja 07715b1b6a Handle 0 vectors in vector.normalize() 2013-07-07 02:29:09 -04:00
ShadowNinja ae8ff4b8e2 Add vector helpers 2013-07-07 01:49:11 -04:00
Sfan5 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index 2013-07-03 01:25:26 -04:00
sapier 967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
PilzAdam caf0b67e47 Remove unnecessary debug output in node_dig() 2013-07-02 00:34:59 +00:00
Lord89James 90b095aa54 Infinite tools in creative mode 2013-07-02 00:33:31 +00:00
kwolekr 0003fc8215 Add Lua VoxelArea methods: contains, containsp, containsi 2013-06-28 22:52:13 -04:00
kwolekr 3f13dc790c Add voxelarea.lua helper to builtin 2013-06-28 11:07:45 -04:00
kwolekr 2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
Diego Martínez e65ac4d626 Restore old output format of dump() 2013-06-18 19:55:53 +00:00
khonkhortisan 3e4f1462bc Fix crash in dump() when index is a table 2013-06-15 00:10:16 +00:00
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam b28734c82c Fix minetest.features 2013-05-01 16:00:58 +02:00
Sfan5 a4183994a4 Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature() 2013-05-01 15:06:01 +02:00
ShadowNinja 3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
RealBadAngel 9449026839 Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
PilzAdam 97f0bb0342 Only enqueue falling nodes if they really want to fall 2013-04-05 22:33:11 +02:00
khonkhortisan 1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
ShadowNinja 1bae82e6c4 Add private messaging with /msg 2013-04-05 15:25:59 +02:00
Diego Martínez 2fb0e547a0 Use the nodebox as selection box if it's not set manually 2013-04-05 15:14:37 +02:00
PilzAdam 76b86c0368 Add a delay to nodeupdate() 2013-04-05 02:24:39 +02:00