Commit Graph

13 Commits

Author SHA1 Message Date
red-001 88b9b9652a [CSM] Add function to get the server protocol version. (#5529) 2017-04-06 22:50:45 +02:00
Loic Blot 4b15f76ed1
Move LINT process in dedicated shell & fix
Move lint to dedicated shell permit to use it from your shell easily to check what is wrong
Also fix recent regressions in code style
2017-04-06 09:10:59 +02:00
red-001 4ee6be856d [CSM] Add support for positional audio. (#5516)
Fixes parts of #5389.
2017-04-06 08:14:31 +02:00
red-001 000ec26001 [CSM] Add local node meta reference. (#5508) 2017-04-04 07:41:37 +02:00
red-001 63ac62ec8a [CSM] Add function and chat command to disconnect from server. (#5487) 2017-04-01 13:40:56 +02:00
Loic Blot a4874270f7
Fix clang-format Columns Width
Also fix l_client.cpp/h and remove them from whitelist
2017-03-31 22:29:34 +02:00
bigfoot547 9efc5da0fb [CSM] Add function to get player names in range (#5435)
* [CSM] Add function to get currently connected player names
2017-03-22 21:13:03 +01:00
red-001 88df9fb5b6 Add `get_wielded_item` 2017-03-13 23:56:05 +01:00
red-001 37df9cb7d7 [CSM] Add `get_node` and `get_node_or_nil` 2017-03-13 23:56:05 +01:00
red-001 c42c53fccf [CSM] Add local formspecs. (#5094) 2017-03-13 23:56:05 +01:00
red-001 d7bc346981 [CSM] Add client-sided chat commands (#5092) 2017-03-13 23:56:05 +01:00
red-001 cb3a61f8db [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
* squashed: [Client-sided scripting] Don't register functions that don't work. (#5091)
2017-03-13 23:56:05 +01:00
Loic Blot 2efae3ffd7 [CSM] Client side modding
* rename GameScripting to ServerScripting
* Make getBuiltinLuaPath static serverside
* Add on_shutdown callback
* Add on_receiving_chat_message & on_sending_chat_message callbacks
* ScriptApiBase: use IGameDef instead of Server
  This permits to share common attribute between client & server
* Enable mod security in client side modding without conditions
2017-03-13 23:56:05 +01:00