Commit Graph

230 Commits

Author SHA1 Message Date
paramat c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam 6907c3e40a Escape " in generated settings_translation_file.cpp 2015-10-25 10:56:58 +01:00
PilzAdam 6f2d9de769 Improve Lua settings menu
* Add key settings to setting table and ignore them later
  This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
PilzAdam 006ef5b4a5 New settings tab contain all possible settings
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja 2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat 4967e483b6 Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750 2015-09-07 02:56:20 +01:00
Marcin fa30a14c5c Make example config more readable 2015-09-01 20:29:03 +03:00
paramat 17b7b7c85f Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
onkrot 6c5bc14290 Fix comment positioning in minetest.conf.example 2015-08-24 14:05:18 -04:00
paramat ee6cad1546 Defaultsettings: Increase client_mapblock_limit to 5000 2015-08-15 20:29:30 +01:00
est31 a8e238ed06 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
rubenwardy ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
est31 3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
paramat 8b472fdc05 Conf.example: Update mgv7 noise parameters 2015-07-22 02:29:26 +01:00
est31 bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
RealBadAngel 39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
est31 b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
paramat 91f95fd4df Biome API: Increase heat and humidity noise spreads to 1000 2015-06-30 07:04:18 +01:00
RealBadAngel b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
paramat 622918d8a8 Mgv7: Edit noise parameters. Fewer octaves, larger spreads. 2015-06-21 04:34:19 +01:00
paramat e45ecad3ab Biome API: Add noise defined biome blend 2015-06-18 07:05:22 +01:00
RealBadAngel 43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
paramat f16ebbfecf Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
paramat 774e5d17c4 Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters 2015-05-24 04:33:09 +01:00
ShadowNinja 6c06330daf Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
ShadowNinja 3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Craig Robbins 5a1975a4e3 Change lower limit of display_gamma to 1.0 (linear light)
Now matches function comment
2015-05-11 02:03:09 +10:00
paramat 77e4a467f0 Conf.example: Update recommended maximum cloud radius to 26 2015-05-08 01:17:50 +01:00
paramat 9345ba7b6a Clouds: Make cloud area radius settable in .conf 2015-05-04 22:41:13 +02:00
paramat a09e4427d6 Defaultsettings: Add dungeons and jungles flags. Update conf.example 2015-04-14 02:04:57 +01:00
paramat 39fd4da7a0 Conf.example: Update, fix and improve mapgen flags docs
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
kwolekr ddf96c7a17 Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
Aaron Suen 6d61375cc7 Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
kwolekr 11372ac646 Do not enable texture_clean_transparent by default
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen 1e4fb80d46 Configurable automatic texture scaling and filtering at load time.
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat ffdf8dedb7 Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons 2015-03-07 01:41:53 +00:00
paramat eb7482fd73 Cavegen, mgv5: Cleanup code
Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256
2015-03-04 23:53:58 +00:00
rubenwardy d65a90a86b Add camera smoothing and cinematic mode (F8) 2015-02-25 15:34:33 +01:00
BlockMen 8941ea0cc9 Increase default font_size 2015-02-18 12:51:17 +01:00
Loic Blot 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
paramat bec5d3ab22 Mgv7 mountains: Remove divide by zero code that creates vast walls
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
TriBlade9 e19dab2622 Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values). 2015-01-14 23:35:50 +10:00
sapier 0f1d33933d Implement X11 dpi autodetection 2015-01-06 22:41:07 +01:00
Craig Robbins 3d29be24e0 Add display_gamma option for client 2014-12-31 02:44:31 +10:00
paramat 7a7614afbf Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistent 2014-12-25 04:06:15 +01:00
paramat 03beb597c2 Increase indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistent
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat 4287480608 State biome API heat and humidity noise parameters in positional format
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat c927763dce Conf.example: Fix typo 2014-12-23 21:46:55 +01:00
Craig Robbins 7b93408884 Make limiting of the reflow liquids queue size optional
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
paramat 0c37d48082 Update mapgen stuff in minetest.conf 2014-12-22 22:45:11 -05:00