Commit Graph

262 Commits

Author SHA1 Message Date
kwolekr 863379a4c6 Decoration: Add height_min and height_max parameters
Also set default height_min/height_max to -31000 and 31000,
respectively, for ore and biomes
2014-12-28 22:37:27 -05:00
paramat 570c2042b1 Biome API: Add shore top and shore filler nodes, underwater node, water top node. Add water top depth and shore height parameters. Remove water dust node 2014-12-28 21:37:43 -05:00
kwolekr 61dfa912f5 Ore: Add Vein ore type 2014-12-28 21:17:12 -05:00
kwolekr 900fa26965 Ore: Add Blob ore type 2014-12-28 03:11:00 -05:00
kwolekr 8334100fe1 LuaVoxelManip: Add option to allocate blank data 2014-12-27 23:09:36 -05:00
kwolekr 08d259cf41 Set fallback content if resolving content vector requires everything 2014-12-27 22:20:04 -05:00
kwolekr b67f37f27e Redefine NodeResolver interface and replace with callback mechanism 2014-12-27 02:12:21 -05:00
kwolekr 8fe1d3fc2e Expose mapgen chunksize in on_mapgen_init callbacks 2014-12-14 18:46:46 -05:00
kwolekr 035e6bfc18 LuaPerlinNoiseMap: Fix 3d noise safety check 2014-12-12 22:58:44 -05:00
kwolekr cf8213ea82 Add minetest.clear_registered_decorations() and clear_registered_ores() 2014-12-12 14:08:04 -05:00
kwolekr 4e5d17f666 LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate 3d noise with a buffer created for 2d 2014-12-12 02:46:52 -05:00
kwolekr 2b8180a417 Add support for NoiseParams in minetest.get_perlin() and add docs on NoiseParams to lua_api.txt 2014-12-12 02:02:44 -05:00
kwolekr d3dc88fe6b Settings: Fail on invalid sequence and throw exception for LuaSettings 2014-12-12 00:44:17 -05:00
kwolekr 16baed0467 Noise: Automatically transform noise maps if needed 2014-12-10 23:35:37 -05:00
kwolekr dcc48976ce Move get_schematic and read_schematic to l_mapgen.cpp 2014-12-10 01:49:57 -05:00
kwolekr cfba55ba0a Remove get_noiseparams function. read_noiseparams should be used from now on 2014-12-10 00:56:44 -05:00
kwolekr fb2bc956b1 Noise: Create a deep copy of NoiseParams 2014-12-10 00:37:09 -05:00
kwolekr 88c28414f4 Settings: Sanitize setting name everywhere, not just LuaSettings 2014-12-09 23:52:13 -05:00
kwolekr d50878d608 Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams 2014-12-09 23:44:04 -05:00
kwolekr 2fd3d52020 Add flags and lacunarity as new noise parameters
Add 'absolute value' option to noise map functions
Extend persistence modulation to 3D noise
Extend 'eased' option to noise2d_perlin* functions
Some noise.cpp formatting fixups
2014-12-07 21:59:32 -05:00
kwolekr 390c0cd691 Schematics: Fix minetest.place_schematic() when defined by a Lua table 2014-12-06 18:39:05 -05:00
kwolekr 60feb4ad25 Add minetest.clear_registered_biomes() api 2014-12-06 18:08:23 -05:00
kwolekr 5062b99cb0 Rewrite generate notification mechanism
Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
2014-12-06 13:53:35 -05:00
paramat 0a5373d400 Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack 2014-12-03 19:45:29 -05:00
kwolekr 360660947b LuaSettings: Sanitize setting name strings 2014-11-30 19:01:54 -05:00
kwolekr 25945dc539 noise: Throw exception on noise allocation failure 2014-11-29 16:52:45 -05:00
Ciaran Gultnieks 77137a92cf Don't corrupt stepheight when setting other properties 2014-11-26 20:02:48 +01:00
ShadowNinja c4e393deea Simplify loading of Android version of menu 2014-11-20 15:37:20 -05:00
ShadowNinja b1965ac209 Clean up rollback 2014-11-19 16:21:59 -05:00
kwolekr 8d3a68f343 Fix warnings and other misc. minor changes 2014-11-14 03:07:12 -05:00
Craig Robbins 5b8855e83c Remove most exceptions from getNode() (and variants) 2014-11-14 18:05:34 +10:00
SmallJoker 874109c520 Add option 'eased' to NoiseParams
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-13 23:06:38 +10:00
kwolekr 7616537bc0 Add Generator Element Management framework
Add BiomeManager, OreManager, DecorationManager, and SchematicManager
2014-11-12 23:02:41 -05:00
kwolekr 9e811a92e7 Split up mapgen.cpp 2014-11-01 13:16:23 -04:00
kwolekr db25f75337 Fix erroneous lua_pop parameter 2014-10-30 16:23:48 -04:00
kwolekr 03f3f958ed Check minetest.hud_change() parameters on conversion (Fix #1714) 2014-10-30 00:12:12 -04:00
kwolekr 1cb6ea6346 Refactor decoration-related code
Split up ModApiMapgen::l_register_decoration()
Define and make use of CONTAINS() and ARRLEN() macros
2014-10-29 01:56:37 -04:00
kwolekr bc28ca0636 Prevent invalid memory access under failure conditions 2014-10-28 00:18:53 -04:00
kwolekr d274cbfce6 Add NodeResolver and clean up node name -> content ID resolution system 2014-10-26 23:55:45 -04:00
RealBadAngel e5652cb75c Custom collision boxes node property. 2014-10-19 20:48:21 +02:00
RealBadAngel 0066bd77d2 Add meshnode drawtype. 2014-10-18 16:42:23 +02:00
ShadowNinja 741df993ff Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
BlockMen f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
TriBlade9 9a685a4f2e Add firelike drawtype 2014-09-21 15:50:27 -04:00
ShadowNinja 6bc4cad0ed Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
ShadowNinja 406ed5efac Add compression API 2014-09-20 14:02:54 -04:00
ShadowNinja 2f170a63c6 Simplify and optimize schematic replacements 2014-09-11 22:25:06 -04:00
kwolekr f3eefeb794 Add LuaVoxelManip methods: get_node_at() and set_node_at() 2014-09-01 17:33:21 -04:00
kwolekr 9e4e7072da Update Mapgen VoxelManipulator on buffer invalidation 2014-09-01 15:12:22 -04:00
sapier e09293b483 Add lua exception handling test code
Catch some error situations when mod used without thinking about it
2014-08-23 20:53:34 +02:00
Kahrl 3e267a6ece Fix LuaJIT exception wrapper 2014-08-23 20:41:03 +02:00
Craig Robbins f33d31693e Fix seg fault if popping from empty stack (L-system trees)
See: https://github.com/minetest/minetest/issues/1525

Background
Wuzzy2: If you attempt to spawn a L-system tree with minetest.spawn_tree, you can make Minetest crash if it is attempted to pop an empty stack.

ShadowNinja: This shouldn't cause a segmentation fault, but it should throw a Lua error

Commit Description
This commit throws a Lua error instead of causing a segmentation fault. The server will still "crash" but will include a Lua backtrace.

L-Systems fix randomness
Unless a random seed is provided (via Lua treedef) seed the PRNG with a different seed for each tree
Resolves: https://github.com/minetest/minetest/issues/1469

Fix l-system crash when treedef random_level not set by Lua
2014-08-23 06:40:27 +02:00
sapier 996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
sapier 2a5c88bde1 Don't call a player event without having player to do a event for 2014-08-21 17:29:26 +02:00
sapier c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
SmallJoker 6c5f79fee9 Fix the *CDP display 2014-08-15 21:46:04 +02:00
Craig Robbins 6929206bc2 Fix issue 1527
https://github.com/minetest/minetest/issues/1527
2014-07-29 22:39:39 -04:00
ShadowNinja d9de29fa50 Clear inventory before setting lists 2014-06-23 15:28:48 -04:00
sapier 9a39848ba9 Remove a lot of superfluous ifndef USE_CURL checks 2014-06-19 19:05:37 +02:00
sapier 7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sapier d76b8c6e7c Small cleanup of hud add/remove code 2014-05-31 22:32:44 +02:00
ShadowNinja 5bd2aea663 Fix over-poping and only push the core once 2014-05-30 19:38:11 -04:00
ShadowNinja 34d872628d Make print() NUL-safe 2014-05-15 19:09:47 -04:00
ShadowNinja c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja 1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
ShadowNinja fef2729fd0 Add write_json() to the async API 2014-05-07 17:05:44 -04:00
sapier d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
ShadowNinja f2b93b7bae Fix code style of async API 2014-04-27 16:15:53 -04:00
ShadowNinja 6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja db4ea4658c Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
sapier 1838a3fd69 Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
proller 0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
Sfan5 118e2ae865 Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
BlockMen 8b02a015eb Use integers instead of float values 2014-04-12 20:04:12 +02:00
BlockMen c0ab09af74 Add player:set_eye_offset() by @MirceaKitsune and clean up 2014-04-12 17:44:20 +02:00
BlockMen a1db9242ec Add third person view 2014-04-12 17:44:15 +02:00
sapier edcad09dee Add support for named threads (atm linux only) 2014-04-09 21:32:21 +02:00
sapier a88c685f02 Minor fixes for file/modlist download in mainmenu 2014-04-09 20:22:21 +02:00
sapier 142e2d3b74 Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
ShadowNinja f3d83a4516 Add more informative error messages for inventory and item method errors 2014-03-15 17:20:52 -04:00
ShadowNinja 31fe72dbac Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
ShadowNinja f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible"
This reverts commit 362ef5f6ce.

Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this
caused a second, empty traceback in most cases.  In cases where there wasn't
annother traceback the stack had already unwound and the traceback was empty.
2014-03-15 16:01:06 -04:00
Sfan5 362ef5f6ce Make sure we get a stacktrace for as many lua errors as possible 2014-03-15 14:51:00 +01:00
Selat 7cac34c807 Pass arguments by reference 2014-03-12 17:34:48 -04:00
Ciaran Gultnieks 5ce3f8f7b7 Correct misleading detached inventory error message
Looks like a bit of hasty copying and pasting from s_item.cpp.
2014-03-09 11:16:09 +01:00
kwolekr 28d6326bd4 Update set_mapgen_params and set_gen_notify Lua API to use new flag format 2014-03-08 11:35:04 -05:00
ShadowNinja 9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
Sfan5 d9d06ad920 Fix g_settings not being included 2014-02-16 08:25:53 +01:00
kwolekr c163859057 Schematic: Add force_placement parameter to minetest.place_structure API 2014-02-15 19:46:57 -05:00
kwolekr 3570f3e396 Add minetest.set_noiseparam_defaults() Lua API 2014-02-15 19:13:14 -05:00
kwolekr a0683b811c Define strlcpy on platforms that do not have it 2014-02-09 13:57:29 -05:00
kwolekr 2a01050a0c Add capability to read table flag fields from Lua API 2014-02-09 12:44:31 -05:00
kwolekr 83bafbe08b Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
sapier 3670f5a37b Fix invalid check for fread error on extracting zip 2014-02-07 21:29:31 +01:00
kwolekr 5a34f40d80 Huge overhaul of the entire MapgenParams system
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
Separation between the common and mapgen-specific parameters is now strongly defined.
Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-02-03 22:50:14 -05:00
ShadowNinja 458045d49f Fix crash when a error occurs in a globalstep callback 2014-02-03 18:15:03 -05:00
sapier 857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
Perttu Ahola 6a3fa9df12 Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness 2014-02-01 18:38:21 +01:00
Perttu Ahola 86a6cca3cf Add player:set_sky() with simple skybox support 2014-02-01 18:34:26 +01:00