Josiah VanderZee
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9efbd9e262
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Fix segfault from reading bad number of indices
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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5391f726dd
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Fix coordinate system change
Old code was inverting the X axis, new code inverts the Z axis.
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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e25896a526
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Test vertex normals on cube
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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dcaa9e8d15
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Test for texture coordinates on cube
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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58753bc0c9
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Scale cube vertices correctly
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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dd70684e1b
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Add test for blender cube
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2024-04-18 11:42:06 -05:00 |
Josiah VanderZee
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6024141121
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Test for correct vertex indices
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2024-04-18 11:42:06 -05:00 |
JosiahWI
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ac7bac9a3a
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Load vertex coordinates from glTF buffer
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2024-04-18 11:42:06 -05:00 |
JosiahWI
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40a1edef7f
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Test invalid JSON
Also converted all .cpp and .h line endings to CRLF in this commit.
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2024-04-18 11:42:04 -05:00 |
JosiahWI
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70274896b6
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Update vertex test for coordinate system
This is also the first working version of the mesh. I successfully
loaded it in Minetest.
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2024-04-18 11:40:35 -05:00 |
JosiahWI
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7c6e4caf35
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Test case when file is nullptr
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2024-04-18 11:40:35 -05:00 |
JosiahWI
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67470a340c
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Test that minimal triangle has correct vertices
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2024-04-18 11:40:34 -05:00 |
JosiahWI
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f184784f14
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Test that minimal triangle returns some mesh
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2024-04-18 11:40:34 -05:00 |
JosiahWI
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9414a23f19
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Add test file for glTF mesh loading
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2024-04-18 11:40:33 -05:00 |