0a5e77132a
Add core.remove_detached_inventory ( #7684 )
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Breaks backwards compatibility for good
Bump protocol version
2018-10-10 20:48:58 +02:00
d6f2a1c4b8
Various grammar improvements ( #7769 )
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In builtin//pkgmgr.lua, README.md and settingtypes.txt.
Based on 2 pull requests by comradekingu.
2018-10-06 03:43:26 +01:00
a29bc8e8ba
Remove settings properly ( #7676 )
2018-09-30 19:57:31 +02:00
18a8fbf465
Software inventorycube ( #7651 )
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Fixes missing/upside-down images on Android.
2018-09-29 19:40:17 +01:00
4a2a11262b
Builtin//misc_helpers: Various fixes ( #7737 )
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Remove unused variable 'seplen'.
Fix 'cparam2'->'param2'.
Do not initialise variable 'p' twice.
2018-09-23 21:06:51 +01:00
6ed9c6fb3a
Menu content tab: Fix clipped description and missing depends ( #7703 )
2018-09-07 02:46:58 +01:00
a4f41e7bfc
get_node_drops: Make empty drop return empty table ( #7592 )
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This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
2018-08-30 20:32:33 +02:00
34f940dcca
Content tab: Fix clipped text in texture pack button ( #7667 )
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Wider buttons to not clip 'Disable Texture Pack' text when using a
small game window (1024x600, the default).
2018-08-22 21:36:56 +01:00
4937c5007f
World config: Add modpack descriptions and remove dependencies there ( #7397 )
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* Allow adding descriptions to modpacks using description.txt
* Use a proper multiline formspec element: textarea
2018-08-17 20:34:08 +02:00
4dff0021b8
Mgv5: Change tunnel parameters to those of other mapgens ( #7641 )
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Make tunnels wider and use the noise parameters of most other mapgens.
All other underground features are already identical to all other
non-mgv6 mapgens, this final change modernises and improves the tunnels.
2018-08-16 20:10:56 +02:00
ea26076bcb
Feature check for commit ac4884c3d6
( #7618 )
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adds `entity_independent_selectionbox` to minetest.features
2018-08-12 13:37:17 +02:00
153fb211ac
Replace auth.txt with SQLite auth database ( #7279 )
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* Replace auth.txt with SQLite auth database
2018-08-05 13:13:38 +02:00
6afbb06c7e
Make the primary, flow-advancing action the right-most ( #7594 )
2018-07-31 22:00:42 +02:00
4b217411ea
Settings: Fix indents, chat_message_*. Update translations ( #7580 )
2018-07-25 17:07:11 +01:00
c022ddce4b
Disable shaders GUI on unsupported drivers ( #7563 )
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* Disable shaders GUI on unsupported drivers (#2060 )
* Disable shaders if unavailable
2018-07-21 09:26:40 +02:00
78a801e42d
Update mip mapping and textarea documentation ( #7315 )
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* Fix textarea formspec documentation
The label is shown and the background isn't
* Document the missing gamma correction when generating mip maps
* Remove duplicate text (such as size parameter descriptions)
2018-07-19 18:28:26 +02:00
4b36a39d37
CSM: Disallow exploitable clientside mod functions by default ( #7547 )
2018-07-19 03:58:48 +01:00
bc9bb63aed
Mgvalleys: Make river depth variation and humidity drop optional ( #7532 )
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Add 2 new mapgen flags to make river depth variation and humidity drop
with altitude independently optional, instead of both being enabled by
the 'humid rivers' flag.
Simplify and clarify related code by removing a low priority
optimisation regarding 't_heat'.
Remove unnecessary optimisation bools and use spflags directly instead.
Improve and fix documentation in settingtypes.txt.
A few minor code cleanups.
2018-07-18 03:34:05 +01:00
ade7a1cbcf
Builtin: Replace deprecated function calls ( #7561 )
2018-07-17 20:17:54 +02:00
a0635f6024
Check if player exists on use of /privs ( #7554 )
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* /privs: Check if player exists
2018-07-16 14:55:03 +02:00
a95aed8800
Adjust some settings to modern environments and networks. ( #7549 )
2018-07-13 22:11:49 +02:00
7ebc229b0d
Android: Add 'aux' button ( #7477 )
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Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
2018-07-10 23:33:40 +01:00
0cf36454d6
core.spawn_falling_node: Keep metadata ( #7476 )
2018-07-09 23:33:21 +02:00
498078bfa0
Builtin/../misc.lua: Replace minetest. with core., improve codestyle ( #7540 )
2018-07-09 19:11:35 +01:00
6f22d14206
Make the server status message customizable ( #7357 )
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Remove now redundant setting show_statusline_on_connect
Improve documentation of `minetest.get_server_status`
2018-07-01 12:31:28 +02:00
f3b7be97fe
Log usage of /pulverize ( #7503 )
2018-06-30 12:53:43 +02:00
4cd267a511
Mgvalleys: Fix 'mgvalleys_spflags' setting name ( #7495 )
2018-06-28 02:09:31 +01:00
db42542e27
Rename CSM flavours to restrictions
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& Satisfy LINT
2018-06-26 15:38:42 +02:00
a38ec9dd06
Remove misleading documentation about IPv6 server announcing
2018-06-22 09:42:42 +02:00
ca502fc274
Update to new ContentDB API
2018-06-18 20:47:38 +01:00
10634f0443
Make os.tempfolder work correctly for MinGW & MSVC ( #7443 )
2018-06-13 13:22:17 +02:00
da9e4b1f4a
Add hasprivs chat command ( #7336 )
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Require 'basic_privs' priv
Only the online players are listed.
2018-06-12 15:39:43 +02:00
409d04324f
Fix the /shutdown command ( #7431 )
2018-06-11 13:43:12 +02:00
90acb9b3a7
Fix typo (GH#7421)
2018-06-10 10:34:13 +02:00
0b23253447
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
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Previously the only way to disable biomes was to 'clear' the registered
biomes in a mod, but this method causes large amounts of unnecessary
processing:
1. Calculation of 4 2D noises.
2. Looping through all nodes of a mapchunk replacing nodes with identical
nodes.
The new flag disables those operations.
2018-06-08 23:24:36 +01:00
9f8582dcdf
Stop autoforward on BACKWARD key-press ( #7417 )
2018-06-06 14:31:34 +02:00
ccc3af128c
CSM/SSM: Add on_mods_loaded callback ( #7411 )
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* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
a2de439a91
Fix builtin lua function os.tempfolder ( #7368 )
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* Fix builtin lua function os.tempfolder
2018-06-05 23:08:10 +02:00
3f0720e721
Add crossview support ( #7361 )
2018-05-29 18:38:58 +02:00
7f7678e4e3
Tidy up dlg_config_world.lua ( #5351 )
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Move code to pkgmgr
2018-05-29 18:37:51 +02:00
22df02d25b
Fix missing ignore textures ( #7326 )
2018-05-20 14:51:50 +02:00
6d6b894c7a
Small usage changes for air and ignore items ( #7305 )
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* Remove “you hacker you!” from node description
* Prevent placement of ignore in builtin
* Prevent giving of "unknown" explicitly
2018-05-20 14:51:26 +02:00
122eed7a34
Add screenshots to online content browser
2018-05-20 00:25:17 +01:00
3eb363f813
Add updating to online content browser
2018-05-16 21:52:12 +01:00
45e48295d2
Pointed_thing_to_face_pos: Avoid crash when player is inside a node ( #7342 )
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Avoid crash in some situations when player is inside a node, causing
'above' to equal 'under'.
In this situation return 'under' which is the node position very close
to the face position that would normally be returned.
2018-05-16 20:49:46 +01:00
f23dd62e2f
Fix description wrapping in browse online content
2018-04-26 00:19:05 +01:00
d6272fc15f
Mgvalleys: Update settingtypes.txt
2018-04-24 02:25:51 +01:00
87ad4d8e7f
Add online content repository
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Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
36eb823b1c
Builtin auth handler: Speed up file writing ( #7252 )
2018-04-19 18:36:10 +02:00
28813702d6
FOV: Raise lower limit to avoid zoom-loading of distant world ( #7234 )
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In the client, raise lower limit from 30 to 45 degrees, to avoid server
seeing this as a zoom and loading world beyond the server-set limit.
Add minimum in settingtypes.txt and enforce lower limit when set using
minetest.conf.
In the server, distrust the client-sent FOV if below the heuristic zoom
threshold and use the player object property 'zoom_fov' to check it, to
protect against hacked clients.
2018-04-15 21:56:05 +01:00