Commit Graph

325 Commits

Author SHA1 Message Date
SmallJoker a27362de6a Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
SmallJoker 7c321ad7f5 Main menu: Fix automatic dependency enables on doubleclick
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically.
However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-19 18:52:27 +01:00
sfan5 4c8c649779
Mainmenu game-related changes (#11887)
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5 84efe279bb Fix URL escaping in content store 2021-12-13 17:33:35 +01:00
ROllerozxa c85aa0030f
Remove unused Direct3D shader error/warning (#11793) 2021-11-26 19:33:24 +01:00
ExeVirus 52bfbf6ed0
Allow for Game-Specific Menu Music (#11241) 2021-11-22 17:26:46 +00:00
sfan5 6de8d77e17 Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
sfan5 2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
emixa-d 9fab5d594c
Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
Hugues Ross 47c146120a
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
rubenwardy bee50ca7fa
ContentDB: Add support for package aliases / renaming (#11484) 2021-08-02 20:05:10 +01:00
rubenwardy 9c145ba0d8
ContentDB: Add reason to downloads (#10876) 2021-07-27 19:08:49 +02:00
sfan5 72927b73ca Fix spurious shadow enablement in mainmenu
fixes #11394
2021-06-30 17:10:28 +02:00
William L. DeRieux IV 9d2e7fc983
Strip carriage returns from lines in settingtypes.txt (#11338)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2021-06-21 18:55:48 +01:00
Wuzzy b28523bf38
Fix some typos in builtin (#11370) 2021-06-21 17:30:29 +01:00
Liso c47313db65
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
DS 8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
sfan5 0abc1e98ed
Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152) 2021-04-09 22:36:10 +02:00
SmallJoker f4118a4fde
Consistent title bar + render information in mainmenu (#10764) 2021-03-30 21:49:15 +02:00
sfan5 042131d91d
Mainmenu: Improve "Join Game" tab (#11078) 2021-03-20 19:48:25 +01:00
Elias Fleckenstein c401a06f8a
Make pkgmgr handle modpacks containing modpacks properly
fixes #10550
2021-03-01 12:13:47 +01:00
rubenwardy b390bd2ea5 pkgmgr: Fix crash when .conf release field is invalid
Fixes #10942
2021-02-28 17:11:41 +00:00
Yaman Qalieh d51d0d77c4
Allow toggling of texture pack by double clicking 2021-02-24 11:50:19 +01:00
sfan5 35b476c65d Update credits tab and mailmap 2021-02-23 19:40:44 +01:00
rubenwardy 4db7fb4a3b Replace 'minetest.' with 'core.' in builtin 2021-02-11 10:18:22 +00:00
rubenwardy b28749057a Fix crash in tab_online when cURL is disabled 2021-02-09 12:41:11 +00:00
rubenwardy 3a8c37181a
Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
rubenwardy 82deed2d7d
ContentDB: Order installed content first (#10864) 2021-01-28 11:24:36 +00:00
rubenwardy 67aa75d444
Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
Zughy 8ff209c412
Load system-wide texture packs too (#10791)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 19:01:37 +00:00
Zughy eb8af614a5
Local tab: rename 'Configure' to 'Select Mods' (#10779)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20 22:32:18 +00:00
rubenwardy 5e6df0e7be ContentDB: Ignore content not installed from ContentDB 2021-01-16 17:51:49 +00:00
Zughy fcb3ed840a
Sanitize server IP field in mainmenu (#10793) 2021-01-10 20:10:12 +01:00
rubenwardy edd0836011
ContentDB: Add overwrite dialog when content is already installed (#10768) 2021-01-04 15:18:31 +00:00
Zughy 92aac69b36
"Browse online content" formspec improvement (#10756) 2021-01-02 15:13:02 +01:00
Zughy 55dba1bc6d
Display Minetest header when menu_last_game value isn't available anymore (#10751) 2020-12-28 13:56:58 +01:00
rubenwardy d2bbf13dfe
Add dependency resolution to ContentDB (#9997) 2020-12-23 14:42:18 +00:00
Andrey 5066fe7583
MainMenu: Add clear button and icon for search input (#10363) 2020-12-19 22:00:20 +01:00
rubenwardy 664f5ce960
Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
Vitaliy 707c8c1e95
Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Lars ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
Paramat d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Paramat a69bc67ce2
Improve layout of main menu 'local' tab (#10366) 2020-09-29 23:37:03 +01:00
hecks fcff9f2911
Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2020-09-14 19:27:25 +02:00
Maksim 788f297595
Android: drop simple MainMenu (#10227)
The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks.
Makes the interface consistent and eliminates player confusion.
2020-08-27 21:46:57 +02:00
rubenwardy 7242de1d4b
ContentDB: Add Update All and download queuing (#9995) 2020-08-17 19:09:33 +01:00
Paramat f92a393f6f
Mapgen Flat: Add caverns, disabled by default (#9913)
Add the caverns used in V5, V7, Valleys, Carpathian.
Disabled by default to not be force-enabled in existing worlds.
2020-08-05 05:00:00 +01:00
rubenwardy f948e2c585 Fix incorrect view URL for games
package.id is a sanitised combination of author and basename, used to
compare remote and local content. Minetest ignores `_game` when comparing
game names, so package.id has `_game` removed. This meant that the wrong
URL was being generated for View.
2020-07-28 17:02:32 +01:00
sfan5 21de17e3b6 Fix ContentDB menu icons not appearing on Windows 2020-07-08 23:37:14 +02:00
rubenwardy 36099ba947 Fix incorrect extension used for ContentDB thumbnails 2020-06-06 18:31:39 +01:00