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Commit Graph

1242 Commits

Author SHA1 Message Date
b2ab5fd161 Replace deprecated call to add_player_velocity in builtin (#10968) 2021-02-18 14:39:04 +00:00
f85e9ab925 Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
a8f6befd39 Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
4db7fb4a3b Replace 'minetest.' with 'core.' in builtin 2021-02-11 10:18:22 +00:00
b28749057a Fix crash in tab_online when cURL is disabled 2021-02-09 12:41:11 +00:00
3a8c37181a Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
40ad976753 Revise dynamic_add_media API to better accomodate future changes 2021-02-01 23:00:13 +01:00
a01a02f7a1 Preserve immortal group for players when damage is disabled 2021-01-31 20:38:12 +01:00
6e0e0324a4 Fix minetest.dig_node returning true when node isn't diggable (#10890) 2021-01-31 18:49:51 +00:00
83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes
The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
edd8c3c664 Drop never documented 'alpha' property from nodedef
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
82deed2d7d ContentDB: Order installed content first (#10864) 2021-01-28 11:24:36 +00:00
6417f4d314 Fix ESC in error dialog from closing Minetest (#10838) 2021-01-23 21:40:48 +00:00
67aa75d444 Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
8ff209c412 Load system-wide texture packs too (#10791)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 19:01:37 +00:00
45ccfe26fb Removed some obsolete code (#10562)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 18:17:09 +00:00
eb8af614a5 Local tab: rename 'Configure' to 'Select Mods' (#10779)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20 22:32:18 +00:00
5e6df0e7be ContentDB: Ignore content not installed from ContentDB 2021-01-16 17:51:49 +00:00
08ee9794fb Implement on_rightclickplayer callback (#10775)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-11 18:03:31 +01:00
fcb3ed840a Sanitize server IP field in mainmenu (#10793) 2021-01-10 20:10:12 +01:00
edd0836011 ContentDB: Add overwrite dialog when content is already installed (#10768) 2021-01-04 15:18:31 +00:00
dd5a732fa9 Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
92aac69b36 "Browse online content" formspec improvement (#10756) 2021-01-02 15:13:02 +01:00
55dba1bc6d Display Minetest header when menu_last_game value isn't available anymore (#10751) 2020-12-28 13:56:58 +01:00
8f72d4b294 Fix minetest.is_nan 2020-12-24 22:07:04 +01:00
d2bbf13dfe Add dependency resolution to ContentDB (#9997) 2020-12-23 14:42:18 +00:00
535557cc2e Fix fallnode rotation of wallmounted nodebox/mesh (#10643) 2020-12-22 14:54:27 +01:00
af22dd86e3 Fix some more joystick issues (#10624) 2020-12-19 22:01:05 +01:00
5066fe7583 MainMenu: Add clear button and icon for search input (#10363) 2020-12-19 22:00:20 +01:00
664f5ce960 Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
e638056523 Allow configuring block disk and net compression. Change default disk level. 2020-12-15 10:15:25 -08:00
07e0b527cf Revert "Increase limit for simultaneous blocks sent per client and the meshgen cache."
This reverts commit 2f6393f49d.
2020-12-04 19:06:16 -08:00
e73c5d4585 Fix MSAA stripes (#9247)
This only works when shaders are enabled.
The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA.
If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04 20:16:12 +01:00
ecd4f45318 Fix certain connected nodeboxes crashing when falling
fixes #10695
2020-12-04 11:28:45 +01:00
2f6393f49d Increase limit for simultaneous blocks sent per client and the meshgen cache. 2020-11-16 10:30:52 -08:00
ee1853e9bc Fix falling image of torchlike if paramtype2="none" (#10612) 2020-11-15 17:37:09 +01:00
61bbdd6807 Copy position for can_dig
fixes #10514
2020-11-12 21:08:26 +01:00
be8d1d2d99 Increase default emerge queue limits and limit enqueue requests for active blocks. 2020-11-12 09:04:10 -08:00
DS
be3fe161fc Do not set a default for description in itemdef table (#10559)
* Do not set a default for description in itemdef table

* improve documentation
2020-11-10 21:03:10 +01:00
aa4d3cb148 Increase defaults for viewing_range, active_object_range and related settings #10597 2020-11-03 15:55:53 -08:00
89dd05fdf3 Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
707c8c1e95 Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
DS
9d370b78da Add documentation to builtin core.run_callbacks (#10494) 2020-10-21 21:05:32 +01:00
ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
d671102546 Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
DS
f3ae45b2b2 Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
aae7d4ff8e Improve the fsaa setting description (#10279)
See https://github.com/minetest/minetest/issues/8459.
2020-10-06 20:50:20 +02:00
2f4037752b Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
3250b37e32 Deprecate get_player_velocity and add_player_velocity (#10173) 2020-10-04 00:33:45 +01:00
7d3641021b Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00