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mirror of https://github.com/minetest/minetest.git synced 2025-07-06 18:00:21 +02:00
Commit Graph

9578 Commits

Author SHA1 Message Date
bbfae0cc67 Dynamic_Add_Media v2 (#11550) 2021-09-09 16:51:35 +02:00
bcb6565483 Add missing zstd-libs to final Docker image
Also add `minetestserver --version` command to verify docker build in CI
2021-09-07 15:29:57 +02:00
7f3401412e Fix movement in random_input mode (#11592) 2021-09-05 19:58:50 +02:00
a3e32d81c5 Add hint to error message on how to build with in-tree Irrlicht 2021-09-05 19:57:40 +02:00
ff9945dc6e Fix falling mesh nodes being half size (#11389) 2021-09-01 22:20:57 +02:00
e912008cb3 Update README for zstd changes 2021-09-01 22:20:38 +02:00
31d2b9edcd Don't look for zlib and zstd manually on Windows 2021-09-01 22:20:38 +02:00
e5edda28ce Drop Ubuntu 16.04 from gitlab-ci, add 20.04 instead 2021-09-01 22:20:38 +02:00
70dafcf5da Check for required libzstd APIs in cmake
It's very unlikely that anyone uses a zstd version this old, but if they do fail early.
2021-09-01 22:20:38 +02:00
d1624a5521 Switch MapBlock compression to zstd (#10788)
* Add zstd support.
* Rearrange serialization order
* Compress entire mapblock

Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31 17:32:31 -07:00
beac4a2c98 CI: Bump IrrlichtMt to 1.9.0mt3 2021-08-31 23:57:39 +02:00
040aed37ab Remove closing paren as weblink delimiter 2021-08-29 19:30:33 +02:00
6a1424f2b1 Async-related script cleanups 2021-08-28 12:15:12 +02:00
0f8a6d78a7 CI: Add macOS workflow (#11454) 2021-08-28 12:14:55 +02:00
3f1adb49ae Remove redundant on_dieplayer calls 2021-08-28 12:14:16 +02:00
1d69a23ba4 Joystick sensitivity for player movement (#11262)
This commit deprecates the forward, backward, left, and right binary
inputs currently used for player movement in the PlayerControl struct.
In their place, it adds the movement_speed and movement_direction
values, which represents the player movement is a polar coordinate
system.

movement_speed is a scalar from 0.0 to 1.0. movement_direction is
an angle from 0 to +-Pi:

	       FWD
	        0
	        _
	 LFT   / \   RGT
	-Pi/2 |   | +Pi/2
	       \_/
	       +-Pi
	       BCK

Boolean movement bits will still be set for server telegrams and
Lua script invocations to provide full backward compatibility.
When generating these values from an analog input, a direction is
considered active when it is 22.5 degrees away from either
orthogonal axis.

Co-authored-by: Markus Koch <markus@notsyncing.net>
Co-authored-by: sfan5 <sfan5@live.de>
2021-08-27 20:24:24 +02:00
149d8fc8d6 Add group-based tool filtering for node drops (#10141)
Supports both AND and OR requirements, e.g.

 * "a tool that's in any of these groups"
 * "a tool that's in all of these groups"
2021-08-27 20:23:20 +02:00
d36dca3aba Optimize vector length calculations (#11549) 2021-08-27 20:22:35 +02:00
a7188bd6f5 Add debian 11 to Gitlab-CI (#11571)
* feat(gitlab-ci): add debian 11 support
2021-08-27 11:19:15 +02:00
ff3aa18436 fix: update to alpine 3.14 (#11570) 2021-08-24 14:52:05 +02:00
ef84c3b8b9 Set policies through CMake 3.9 to allow enabling IPO (#11560) 2021-08-23 22:13:47 +02:00
63e8224636 Fix 6th line of infotext being cut off in half (#11456) 2021-08-23 22:13:17 +02:00
eea488ed75 Inventory: Fix rare out-of-bounds access
Co-authored-by: Thomas--S <info@thomas-stangl.de>
2021-08-23 14:10:17 +02:00
DS
dad87a360b Use utf-8 for the Irrlicht clipboard (#11538) 2021-08-23 14:09:50 +02:00
fad835cf64 Fix server-only builds on older CMake versions (#11566)
closes #11564
2021-08-23 13:33:25 +02:00
0c1e9603db HUD: Reject and warn on invalid stat types (#11548)
This comes into play on older servers which do not know the "stat" type.
Warnings are only logged once to avoid spam within globalstep callbacks
2021-08-21 20:04:04 +02:00
a72d13064f Allow lib/irrlichtmt to work for server builds (headers-only) 2021-08-21 13:53:59 +02:00
6fd8aede48 Show status message when changing block bounds (#11556) 2021-08-21 13:53:49 +02:00
e7b05beb7d Validate staticdata and object property length limits (#11511)
Some games provide users with enough freedom to create items
with metadata longer than 64KB, preventing this from causing
issues is on them but we'll still do the minimum not to abort
the server if this happens.
2021-08-19 20:14:22 +02:00
1320c51d8e Fix scaled world-aligned textures being aligned inconsistently for non-normal drawtypes 2021-08-19 20:14:04 +02:00
24b66dede0 Add fwgettext util function 2021-08-19 20:13:25 +02:00
3b842a7e02 Fix inconsistent integer comparison warnings 2021-08-17 20:00:47 +02:00
2eec997e97 Clarify the meaning of "rightclick"/"use" in documentation (#11471) 2021-08-16 17:57:07 +02:00
328d949225 Start sprite animation at the beginning (#11509)
When setting a sprite animation, do not keep the last animation's frame number. Setting a new animation should start the animation at the start of the new animation.
2021-08-16 17:56:38 +02:00
4419e311a9 Cap iterations of imageCleanTransparent sanely
fixes #11513 performance regression with 256x textures
2021-08-16 17:56:11 +02:00
963fbd1572 Fix access violation in create_schematic() (#11534)
fixes #11533

Schematics saved from y locations greater than 0 would cause an access violation if layer probabilities were specified
2021-08-16 17:55:35 +02:00
b3b075ea02 Fix segfault caused by shadow map on exit 2021-08-12 20:08:39 +02:00
47c146120a Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mode"/"Host Server" checkboxes (#11524)
This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported.

Co-authored-by: Wuzzy <Wuzzy2@mail.ru>
Co-authored-by: Aaron Suen <warr1024@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-12 20:08:12 +02:00
442e48b84f Move updating shadows outside of RenderingCore::drawAll. (#11491)
Fixes indirect rendering modes such as some 3D modes mentioned in #11437 and undersampled rendering.
Does not fully fix anaglyph 3d mode.
2021-08-12 20:07:09 +02:00
DS
0709946c75 Fix a segfault caused by wrong textdomain lines in translation files (#11530)
* The problem were lines like these:
  "# textdomain:"
* str_split does not add an empty last part if there is a delimiter
  at the end, but this was probably assumed here.
2021-08-12 20:06:18 +02:00
eefa39e47b Remove statement semicolons from a lua script 2021-08-09 21:03:18 +02:00
DS
1ab29f1716 Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519) 2021-08-08 18:59:45 +02:00
c6eddb0bae Gettext support on Android (#11435)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: =?UTF-8?q?Olivier=20Samyn=20=F0=9F=8E=BB?= <code@oleastre.be>
2021-08-08 18:59:07 +02:00
4a3728d828 OpenAL: Free buffers on quit 2021-08-03 20:29:55 +02:00
bee50ca7fa ContentDB: Add support for package aliases / renaming (#11484) 2021-08-02 20:05:10 +01:00
32cb9d0828 Mods: Combine mod loading checks and deprection logging (#11503)
This limits the logged deprecation messages to the mods that are loaded
Unifies the mod naming convention check for CSM & SSM
2021-07-31 19:54:52 +02:00
e7cd4cfa25 Fix /emergeblocks crashing in debug builds (#11461)
The reason for the bug was an u16 overflow, thus failing the assert. This only happened in Debug build but not in Release builds.
2021-07-31 19:54:40 +02:00
0257e7150f Update IrrlichtMt-related stuff in README 2021-07-31 13:26:17 +02:00
1e2b638881 Remove unsupported formats from the media enumerator 2021-07-29 22:42:47 +02:00
28c98f9fa5 Remove unsupported extensions from list in tile.cpp 2021-07-29 21:47:08 +02:00