Commit Graph

2212 Commits

Author SHA1 Message Date
proller e65d8ad655 Dont announce server in singleplayer 2013-07-27 17:51:34 +04:00
BlockMen a59f85c1a0 Add support of pressed_texture of image_button
Fix params number

Add pressed texture name

Fix string def

Fix syntax error
2013-07-24 01:02:43 +02:00
BlockMen 8e2467c393 Add gettext translation for image_button 2013-07-24 01:01:56 +02:00
proller 3629a90c2e Cosmetic player info changes 2013-07-24 02:41:03 +04:00
PilzAdam 0b4b9e7f3a Fix modstore URLs 2013-07-22 22:26:48 +02:00
PilzAdam a38f8d9900 Disable gamemanager by default 2013-07-22 18:16:36 +02:00
sapier b3db44f801 Fix bug in world creation
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier 07fb257c04 Use user folder for gamemanager too 2013-07-22 18:10:00 +02:00
sapier 8beb0f19d1 Enable mod and gamemanager by default 2013-07-22 18:10:00 +02:00
sapier 32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
sapier 5160be91ae Add configurable curl timeout 2013-07-22 18:09:59 +02:00
sapier d6c052038f Add playernumber to favorites list 2013-07-22 18:09:59 +02:00
sapier 5c7ecdb7c5 Add support for modstore screenshots
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
RealBadAngel 0850d3fcf8 Fix light issue in 6d facedir. 2013-07-21 14:06:18 +02:00
PilzAdam 46d1d70e4c Bump protocol version 2013-07-20 21:25:21 +02:00
PilzAdam 8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam 413f0d0353 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam cba90d4441 Make range of tools configureable 2013-07-20 20:37:59 +02:00
RealBadAngel d19c8b815d Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
PilzAdam ab145c8827 Randomly choose singleplayer port 2013-07-16 02:02:56 +02:00
PilzAdam ecb024af64 Fix lighting bug caused by disappearing lava 2013-07-16 01:51:04 +02:00
PilzAdam 4e5a45952a Remove support for common mods 2013-07-16 01:46:59 +02:00
Kahrl 112dbba7c4 Change ContentFeatures array to a vector 2013-07-14 23:06:31 +02:00
proller 9733dd5b5e Leveled nodebox 2013-07-13 22:13:24 +04:00
sapier 494fa0c81a Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
proller ac7a44792c Masterserver mods announse, ipv6, better curl errors 2013-07-13 00:19:05 +04:00
kwolekr fc6725f14e Clean up bumpmap code a bit 2013-07-12 00:11:46 -04:00
PilzAdam 320a00e7c6 Disallow the name 'singleplayer' in a multiplayer server 2013-07-12 02:15:09 +02:00
stujones11 e8f201cefa Fix multiple texture support for animated meshnodes 2013-07-10 00:22:21 +02:00
sapier 1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
PilzAdam c8bd2ae11c Dont play digging sound if not digging 2013-07-09 02:42:05 +02:00
kwolekr e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5.
2013-07-08 20:21:09 -04:00
sapier 39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr fca4610f11 Fix wallmounted rotations along Y axis for 90 and 270 degree cases 2013-07-08 18:50:29 -04:00
kwolekr ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation 2013-07-08 15:19:48 -04:00
PilzAdam 6bc3a43d52 Settings: everything != 0 equals true; remove .asm shaders 2013-07-08 01:58:49 +02:00
sapier 88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5 7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
Kahrl b3001bcd6e When server sends late media, log to errorstream instead of crashing.
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());

In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken 39ab22070e include mathconstants.h in numerics.cpp 2013-07-07 01:52:43 -04:00
kwolekr d22baa88ed BiomeDefManager: Fully initialize default biome 2013-07-06 15:28:59 -04:00
kwolekr 65874c25db Mapgen V7: Fix out-of-bounds array access 2013-07-06 15:22:51 -04:00
kwolekr 06266abd6e LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects 2013-07-06 15:12:40 -04:00
kwolekr 55ecde665d Decoration: Remove usage of multi-character constants 2013-07-06 15:03:54 -04:00
Sfan5 307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr 18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
Kahrl 3607fae75a Fix possible NULL dereference in createExtrudedMesh 2013-07-06 06:16:51 +02:00
Kahrl 922a30ee47 Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller 92833a07d1 Improve finite liquid distribution, fix small bug 2013-07-05 00:11:11 +04:00