Commit Graph

167 Commits

Author SHA1 Message Date
Ilya Zhuravlev 6a16075912 Add InventoryList width property & allow custom crafting grids. 2012-09-01 10:01:41 +03:00
Matthew I 8a3c777c40 Add ban management routines to Lua API
Those functions are:
 * minetest.get_ban_list()
 * minetest.get_ban_description(ip_or_name)
 * minetest.ban_player(name)
 * minetest.unban_player_or_ip(ip_or_name)
2012-08-12 16:45:58 +03:00
Matthew I 548da26ddc Extend Lua API in order to implement chat commands
minetest.get_server_status()
minetest.request_shutdown()
EnvRef:clear_objects()
2012-08-12 16:44:55 +03:00
Matthew I 1ed559bd24 Allow digging of unknown nodes
This allows the removal of nodes with unknown types.
get_item_callback() (C++) would fail if a node has an unknown type.  Now it
will try using the callback from minetest.nodedef_default in this case.
Also, minetest.node_dig() (Lua) was altered to always allow digging when
the node definition is empty (i.e. unknown node).
2012-08-12 16:04:18 +03:00
Perttu Ahola e64feefc61 Handle max<min in LuaPseudoRandom::l_next() 2012-07-27 19:03:15 +03:00
Perttu Ahola 0190f9b077 Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
Perttu Ahola 983e45ae92 Improve inventory callbacks a bit 2012-07-25 15:39:39 +03:00
Perttu Ahola 0a18dda158 Remove special handling of creative mode 2012-07-25 14:07:45 +03:00
Perttu Ahola 9eaf93d41d Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
Perttu Ahola 2ac20982e0 Detached inventories 2012-07-24 20:57:17 +03:00
darkrose cd6becd442 Implement node timers 2012-07-23 08:18:37 +03:00
Perttu Ahola 4cc98d7add minetest.register_on_player_receive_fields() 2012-07-22 17:40:48 +03:00
Matthew I 136eb32389 Add minetest.get_modnames() to Lua API 2012-07-22 13:36:03 +03:00
Perttu Ahola 15bf9a7026 Fix typo in scriptapi.cpp in minetest.get_craft_recipe() 2012-07-21 15:32:46 +03:00
darkrose 369046bbb4 Check for table type when reading groups from Lua 2012-07-21 02:35:45 +03:00
darkrose 38580fbee7 Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
Perttu Ahola 16ad10e62f Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
Perttu Ahola 02fb912a95 Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) 2012-06-19 00:50:07 +03:00
Kahrl 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola d15d6c4e6b Fix "Node placement prediction failed for (places __default) - Name not known" 2012-06-16 22:45:35 +03:00
Perttu Ahola fd1135c7af Node texture animation 2012-06-16 16:47:28 +03:00
Perttu Ahola 6a0388bb4b Node placement client-side prediction 2012-06-10 12:46:48 +03:00
Kahrl e070f1e525 Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
Perttu Ahola 3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
darkrose 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
Perttu Ahola bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola 353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola 3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola aba7134301 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola fe8c5546f0 Add node on_construct, on_destruct callbacks and update lua_api.txt 2012-06-03 22:31:00 +03:00
darkrose c4315a7afa Strip unneeded variables from NodeMetadata 2012-06-03 22:31:00 +03:00
Kahrl 704782c95b WIP node metadata, node timers 2012-06-03 22:31:00 +03:00
Perttu Ahola e29a5b11e4 EnvRef:find_nodes_in_area(minp, maxp, nodenames) 2012-04-08 14:37:12 +03:00
Sergey Gilfanov 5608f12f9b PerlinNoise for Lua. 2012-04-07 13:39:01 +03:00
Perttu Ahola 578fc5bb44 Add EnvRef:find_node_near(pos, radius, nodenames) 2012-04-06 22:44:42 +03:00
Perttu Ahola 41f4941b74 Remove debug output 2012-04-04 13:20:56 +03:00
Perttu Ahola b22168d3da Fix dropped nodeitem visuals 2012-04-04 13:16:09 +03:00
Perttu Ahola f0e7da8a63 Implement dropped items as LuaEntities; leave the old ones as is for compatibility 2012-04-01 16:06:01 +03:00
Perttu Ahola 8ecfd88d92 Remplement and improve /setting in Lua, now called /set 2012-04-01 13:08:52 +03:00
Perttu Ahola 56ba193c77 Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") 2012-04-01 12:38:14 +03:00
Perttu Ahola 52122c342d Add 'fly' and 'fast' privileges and the underlying privileges-to-client system 2012-03-31 16:25:02 +03:00
Perttu Ahola dc70f50b59 initial_properties field in entity definition 2012-03-31 13:50:25 +03:00
Perttu Ahola 7cad0a2dcd Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 2012-03-30 13:34:21 +03:00
Perttu Ahola 9e7ccedba4 ObjectProperties 2012-03-30 12:51:51 +03:00
Kahrl a9ddbb4beb on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer,
make adding new callbacks to scriptapi.cpp easier by adding
scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <->
singleplayer mode interaction
2012-03-29 14:27:09 +03:00