Commit Graph

9589 Commits

Author SHA1 Message Date
Perttu Ahola 90234e35a6 cleaning notes and stuff 2011-04-06 11:34:41 +03:00
Perttu Ahola 12f8f09f8c Changed version number according to a new versioning scheme. 2011-04-06 11:16:44 +03:00
Perttu Ahola 2dcad492e8 updated changelog 2011-04-06 11:15:35 +03:00
Perttu Ahola 3269fce795 Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent. 2011-04-06 11:02:39 +03:00
Perttu Ahola b5ace9a064 Made mesh update on node removal asynchronous on client, to reduce frametime spikes 2011-04-06 11:01:55 +03:00
Perttu Ahola e56d166337 Made mesh update on node addition asynchronous on client, to reduce frametime spikes 2011-04-06 10:28:39 +03:00
Perttu Ahola 212f34db82 fixed the bug of disabled removal of empty chests 2011-04-06 01:42:37 +03:00
Perttu Ahola 5b72b22409 changelog update 2011-04-05 18:40:33 +03:00
Perttu Ahola 62d74f7972 changelog update 2011-04-05 18:31:59 +03:00
Perttu Ahola b7ddeb51be Incremented version to 0.0.2. 2011-04-05 18:27:00 +03:00
Perttu Ahola 89aa8b9be1 Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
2011-04-05 18:23:30 +03:00
Perttu Ahola 5b4928e07c forgot the furnace menu files! 2011-04-05 11:46:17 +03:00
Perttu Ahola d6d811f97b A more robust format for node metadata 2011-04-05 10:59:48 +03:00
Perttu Ahola d1d57cf5c3 initial workings of the furnace 2011-04-05 02:56:29 +03:00
Perttu Ahola 281f76b6a0 updated changelog a bit 2011-04-05 00:29:48 +03:00
Perttu Ahola 389fe31ace changed node metadata format to better accomodate future needs and problems 2011-04-05 00:24:47 +03:00
Perttu Ahola 042834b09d Fixed chest contents not immediately updating to all players 2011-04-04 18:29:44 +03:00
Perttu Ahola 7df125c249 Modified windows build parameters a bit to make it build 2011-04-04 15:34:07 +03:00
Perttu Ahola 14c621d853 removed reference to script directory in cmake install 2011-04-04 15:19:11 +03:00
Perttu Ahola 4a92df6ff0 Chests work now! 2011-04-04 15:13:19 +03:00
Perttu Ahola 9e683fff50 initial chest metadata 2011-04-04 11:18:14 +03:00
Perttu Ahola a9f89fb3fb now the server builds 2011-04-04 05:25:55 +03:00
Perttu Ahola 023fc5b771 still a missing file 2011-04-04 05:14:59 +03:00
Perttu Ahola 3a58f8179f forgot some files 2011-04-04 05:13:08 +03:00
Perttu Ahola fa736e138c fully implemented the sign with the new framework 2011-04-04 05:12:33 +03:00
Perttu Ahola fa08294d09 Node metadata framework 2011-04-04 03:45:08 +03:00
Perttu Ahola 2f466726e6 Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff. 2011-04-04 02:05:12 +03:00
Perttu Ahola e0f7bd4d57 Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. 2011-04-03 19:50:54 +03:00
Perttu Ahola 01c2b003e1 commit before some more radical changes 2011-04-03 16:21:06 +03:00
Perttu Ahola 06eb0ad4d0 copied draft of updateNodeMeshes from backup 2011-04-03 12:48:20 +03:00
Perttu Ahola e4f7f97e6c Removed lua stuff 2011-04-03 12:28:55 +03:00
Perttu Ahola ee89e29ae1 Revert mapgen to best working version (2) 2011-04-03 12:14:23 +03:00
Perttu Ahola 685a635aea reverted mud to old texture 2011-04-03 12:13:53 +03:00
Perttu Ahola 8581bf0091 tuned water texture and removed two debug prints from server 2011-04-02 21:10:53 +03:00
Perttu Ahola bc66bb2d40 Mapgen is better now. Not a lot, but a bit! 2011-04-02 20:55:22 +03:00
Perttu Ahola 2990f5d90b commit before some radical changes 2011-04-02 13:44:06 +03:00
Perttu Ahola 2e7b15fed3 mapgen work-in-progress 2011-03-02 02:00:11 +02:00
Perttu Ahola 9a22d02903 mapgen tweaking 2011-03-01 01:32:54 +02:00
Perttu Ahola f923c1fb66 tweaked mapgen 2011-02-28 21:12:01 +02:00
Perttu Ahola c137946a3f fixed server sending wrong position of node removal 2011-02-28 16:40:25 +02:00
Perttu Ahola 231386d501 tweaked mapgen 2011-02-28 14:51:57 +02:00
Perttu Ahola ad9e084e94 added trees (very glitchy) and changed grass texture 2011-02-28 02:48:31 +02:00
Perttu Ahola a302ae3e08 - 2011-02-28 02:14:52 +02:00
Perttu Ahola c8be58a65c A third try on terrain generation. No trees yet. 2011-02-28 02:01:40 +02:00
Perttu Ahola 7468614383 changed grass texture to jogge's 2011-02-28 01:58:28 +02:00
Perttu Ahola 5707c309c9 modified grass texture 2011-02-28 01:58:08 +02:00
Perttu Ahola d9d0efdeed fixed 3d noise and made 2d noise faster 2011-02-27 00:59:56 +02:00
Perttu Ahola 48a772b3c6 3d noise stuff 2011-02-26 20:16:47 +02:00
Perttu Ahola ec3cb2d1d7 fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value) 2011-02-24 18:25:19 +02:00
Perttu Ahola 9f859d8389 modified the build system of lua to a more minimal one 2011-02-24 00:19:41 +02:00