Commit Graph

2086 Commits

Author SHA1 Message Date
Perttu Ahola f7147d9c0a Add experimental_tester_tool_1.png to minimal game (was accidentally left out) 2012-06-08 16:46:02 +03:00
Perttu Ahola 523a5fd2e5 Move genmap.py and pnoise.py to old/ 2012-06-08 15:50:27 +03:00
Perttu Ahola ff85e2343c Update minetestmapper.py to support the current map format (and previous ones) 2012-06-08 15:17:03 +03:00
Perttu Ahola e74668ef7f Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp 2012-06-08 14:57:02 +03:00
Perttu Ahola 22502f80db Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode 2012-06-08 01:51:23 +03:00
Perttu Ahola 4b2cc38aba Add disallow_empty_password setting 2012-06-07 02:11:28 +03:00
Perttu Ahola a8eb68142e Call this 0.4.dev-20120606 2012-06-07 00:40:04 +03:00
Perttu Ahola 81554fbf72 Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
Perttu Ahola a435cfcd82 Allow groups in crafting recipes 2012-06-06 23:39:17 +03:00
Perttu Ahola 7631918a12 Remove obsolete "footprints" default setting from defaultsettings.cpp 2012-06-06 20:04:05 +03:00
Kahrl e070f1e525 Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
Perttu Ahola 430d6e1cca Fix small errors in lua_api.txt 2012-06-06 00:15:33 +03:00
Perttu Ahola 3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
Perttu Ahola b0f81c3253 Fix NDT_RAILLIKE tweakings 2012-06-05 21:51:01 +03:00
darkrose 31c171fc1e Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law. 2012-06-05 19:47:19 +03:00
Perttu Ahola e9c123b1b9 Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola a569961e0f Update translation template po/minetest.pot 2012-06-04 23:29:14 +03:00
Perttu Ahola 7eabde6aee Use gettext for more basic user interface strings 2012-06-04 23:24:31 +03:00
Perttu Ahola ed772da0cc Remove misdesigned exception from ReliablePacketBuffer 2012-06-04 22:43:33 +03:00
Perttu Ahola f48882213e Add ignore_world_load_errors configuration option and provide better error messages 2012-06-04 22:34:40 +03:00
Perttu Ahola 1cd2076d42 Improve GUIMessageMenu (move and resize elements based on size of text) 2012-06-04 22:33:47 +03:00
Perttu Ahola 816b9c8d71 Fix loading of old signs 2012-06-04 18:19:23 +03:00
Perttu Ahola 3bea1a944e Call this 0.4.dev-20120603 2012-06-04 00:37:51 +03:00
darkrose 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
darkrose a149c6ecde Add can_dig callback 2012-06-03 22:31:02 +03:00
darkrose 3f18e9a2da fix locked chest to not destroy denied items (minimal game) 2012-06-03 22:31:02 +03:00
Perttu Ahola 4b0494062e Add fire visualization to minimal furnace menu 2012-06-03 22:31:02 +03:00
Perttu Ahola a09d86dd3c Update inventory menu from formspec on-the-fly 2012-06-03 22:31:02 +03:00
Perttu Ahola 3ccb0f691b Add texture modification [lowpart:percent:filename 2012-06-03 22:31:02 +03:00
Perttu Ahola 1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec 2012-06-03 22:31:02 +03:00
Perttu Ahola 7bf446f671 Reshape inventory menu code 2012-06-03 22:31:02 +03:00
Perttu Ahola e4bc76f55c Add a bit of unit test for inventory 2012-06-03 22:31:02 +03:00
Perttu Ahola 81c5e5200b Fix loading of legacy chests 2012-06-03 22:31:01 +03:00
Perttu Ahola 9c3830dd35 Use proper furnace cook time 2012-06-03 22:31:01 +03:00
Perttu Ahola bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
Perttu Ahola b235e4d290 Make GUIinventoryMenu::drawList more robust with invalid data 2012-06-03 22:31:01 +03:00
darkrose b8cf6dee3e Lua implementation of furnace with visible active state 2012-06-03 22:31:01 +03:00
Perttu Ahola 35df1ee253 Implement locked chest; add after_place_node and after_dig_node node callbacks 2012-06-03 22:31:01 +03:00
Perttu Ahola 353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola 3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions 2012-06-03 22:31:01 +03:00
Perttu Ahola 5f3c70061d Properly handle dropping of items from nodes, and disallow moving items directly between nodes 2012-06-03 22:31:01 +03:00
Perttu Ahola aba7134301 on_metadata_inventory_{move,offer,take} 2012-06-03 22:31:01 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola ff8d2bbc36 Convert legacy chest inventory list "0" to "main" 2012-06-03 22:31:00 +03:00
Perttu Ahola 70c98c9972 Properly create metadata inventories in minimal 2012-06-03 22:31:00 +03:00
Perttu Ahola 45f32838b9 Improve GUIInventoryMenu error messages more 2012-06-03 22:31:00 +03:00
Perttu Ahola 7d6e80a423 Add proper error messages to GUIInventoryMenu when inventory lists are invalid 2012-06-03 22:31:00 +03:00
Perttu Ahola f3ec1452cd Random node metadata things 2012-06-03 22:31:00 +03:00