Commit Graph

54 Commits

Author SHA1 Message Date
PilzAdam fa76057e7f Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
2012-12-01 13:32:32 +01:00
Perttu Ahola 5f1d3ad754 Swap out pixel-perfect nyan cat by request of Chris Torres 2012-11-09 20:14:04 +02:00
PilzAdam 7fcf153ada Add functions to the default mod of minimal game to support old code 2012-11-01 18:49:12 +01:00
PilzAdam 10dc2b30fb Move falling to builtin 2012-10-31 19:06:11 +01:00
Perttu Ahola b717b6505b Fix crash when furnace is full (minimal game) 2012-08-12 17:11:23 +03:00
Perttu Ahola 100345f1e4 Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
Perttu Ahola 4535166a3b Add notice in the minimal game 2012-07-25 17:10:31 +03:00
Perttu Ahola 983e45ae92 Improve inventory callbacks a bit 2012-07-25 15:39:39 +03:00
Perttu Ahola 9eaf93d41d Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
Perttu Ahola 2ac20982e0 Detached inventories 2012-07-24 20:57:17 +03:00
Perttu Ahola 717ae67995 Add node timer test in minimal/experimental 2012-07-24 14:51:13 +03:00
Perttu Ahola 2c027b03db Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua 2012-07-23 17:43:08 +03:00
Perttu Ahola 6dfefaf229 Formspec button_exit[] and image_button_exit[] 2012-07-22 17:40:48 +03:00
Perttu Ahola acf3a43095 Add /test1 command to minimal for testing a more complicated player inventory form 2012-07-22 17:40:48 +03:00
darkrose 506203345b Implement formspec 2012-07-22 17:40:41 +03:00
Perttu Ahola 0b61253931 Actually fix facedir-rotated nodes placed using minetest.env:place_node() 2012-07-21 21:23:15 +03:00
darkrose 80f35467d8 Make lava buckets work as fuel in minimal game 2012-07-21 02:33:11 +03:00
Perttu Ahola 16ad10e62f Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
Kahrl 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
Perttu Ahola e6b86fa304 Revert back proper crack texture 2012-06-16 20:48:05 +03:00
Perttu Ahola 07ccc15fc2 Allow node cracking animations of any length 2012-06-16 18:02:56 +03:00
Perttu Ahola cd0014b24f Update field names to non-deprecated ones in node definition prototype 2012-06-16 17:05:21 +03:00
Perttu Ahola b3786d84c5 Use new field names and reorder fields a bit in minimal game 2012-06-16 16:47:41 +03:00
Perttu Ahola fd1135c7af Node texture animation 2012-06-16 16:47:28 +03:00
Perttu Ahola f7147d9c0a Add experimental_tester_tool_1.png to minimal game (was accidentally left out) 2012-06-08 16:46:02 +03:00
Perttu Ahola a435cfcd82 Allow groups in crafting recipes 2012-06-06 23:39:17 +03:00
Perttu Ahola 3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
Perttu Ahola c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code 2012-06-05 23:10:07 +03:00
darkrose 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game 2012-06-03 22:31:02 +03:00
darkrose 3f18e9a2da fix locked chest to not destroy denied items (minimal game) 2012-06-03 22:31:02 +03:00
Perttu Ahola 4b0494062e Add fire visualization to minimal furnace menu 2012-06-03 22:31:02 +03:00
Perttu Ahola 9c3830dd35 Use proper furnace cook time 2012-06-03 22:31:01 +03:00
darkrose b8cf6dee3e Lua implementation of furnace with visible active state 2012-06-03 22:31:01 +03:00
Perttu Ahola 35df1ee253 Implement locked chest; add after_place_node and after_dig_node node callbacks 2012-06-03 22:31:01 +03:00
Perttu Ahola 353f9fd43c minetest.get_craft_result 2012-06-03 22:31:01 +03:00
Perttu Ahola d7447cdf9e Implement sign using form field protocol 2012-06-03 22:31:01 +03:00
Perttu Ahola 70c98c9972 Properly create metadata inventories in minimal 2012-06-03 22:31:00 +03:00
Perttu Ahola f3ec1452cd Random node metadata things 2012-06-03 22:31:00 +03:00
Perttu Ahola 29f03756bd Attempt to begin to implement chests and furnace in Lua (with problems) 2012-06-03 22:31:00 +03:00
Perttu Ahola e8660cfd8e Add missing mapgen.lua to games/minimal 2012-04-06 21:09:23 +03:00
Perttu Ahola 20c377ca65 experimental:soundblock dig_immediate=3 2012-04-06 11:20:51 +03:00
Perttu Ahola 4107390337 Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test 2012-04-05 21:42:33 +03:00
Perttu Ahola a869d23451 Fix sound direction and add experimental:soundblock alias sb in minimal for testing 2012-04-04 13:32:08 +03:00
Perttu Ahola dc70f50b59 initial_properties field in entity definition 2012-03-31 13:50:25 +03:00
Perttu Ahola 80a64341f0 Add minetest.get_connected_players() 2012-03-30 13:45:51 +03:00
Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 2012-03-30 13:34:21 +03:00
Perttu Ahola 072c265c30 Modify minimal/give_initial_stuff to always give stuff 2012-03-29 13:39:18 +03:00
Perttu Ahola 440e9cdbef Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff) 2012-03-29 13:35:20 +03:00
Perttu Ahola 49c2ca0216 Make mapgen use mapgen_* node aliases rather than the LEGN macro 2012-03-28 01:26:15 +03:00
Perttu Ahola 04172e3dd0 Add PseudoRandom in Lua API 2012-03-28 00:38:20 +03:00