/* Minetest-c55 Copyright (C) 2010-2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "clouds.h" #include "noise.h" #include "constants.h" #include "debug.h" Clouds::Clouds( scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id, float cloud_y, u32 seed ): scene::ISceneNode(parent, mgr, id), m_cloud_y(cloud_y), m_seed(seed), m_camera_pos(0,0), m_time(0) { dstream<<__FUNCTION_NAME<(-BS*1000000,cloud_y-BS,-BS*1000000, BS*1000000,cloud_y+BS,BS*1000000); } Clouds::~Clouds() { dstream<<__FUNCTION_NAME<registerNodeForRendering(this, scene::ESNRP_TRANSPARENT); SceneManager->registerNodeForRendering(this, scene::ESNRP_SOLID); } ISceneNode::OnRegisterSceneNode(); } #define MYROUND(x) (x > 0.0 ? (int)x : (int)x - 1) void Clouds::render() { video::IVideoDriver* driver = SceneManager->getVideoDriver(); /*if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_TRANSPARENT) return;*/ if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_SOLID) return; driver->setTransform(video::ETS_WORLD, AbsoluteTransformation); driver->setMaterial(m_material); /* Clouds move from X+ towards X- */ const s16 cloud_radius_i = 12; const float cloud_size = BS*48; const v2f cloud_speed(-BS*2, 0); // Position of cloud noise origin in world coordinates v2f world_cloud_origin_pos_f = m_time*cloud_speed; // Position of cloud noise origin from the camera v2f cloud_origin_from_camera_f = world_cloud_origin_pos_f - m_camera_pos; // The center point of drawing in the noise v2f center_of_drawing_in_noise_f = -cloud_origin_from_camera_f; // The integer center point of drawing in the noise v2s16 center_of_drawing_in_noise_i( MYROUND(center_of_drawing_in_noise_f.X / cloud_size), MYROUND(center_of_drawing_in_noise_f.Y / cloud_size) ); // The world position of the integer center point of drawing in the noise v2f world_center_of_drawing_in_noise_f = v2f( center_of_drawing_in_noise_i.X * cloud_size, center_of_drawing_in_noise_i.Y * cloud_size ) + world_cloud_origin_pos_f; for(s16 zi=-cloud_radius_i; zidrawVertexPrimitiveList(v, 4, indices, 2, video::EVT_STANDARD, scene::EPT_TRIANGLES, video::EIT_16BIT); } } } void Clouds::step(float dtime) { m_time += dtime; } void Clouds::update(v2f camera_p, float brightness) { m_camera_pos = camera_p; m_brightness = brightness; }