/* Minetest-c55 Copyright (C) 2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef GAME_HEADER #define GAME_HEADER #include "common_irrlicht.h" #include class InputHandler { public: InputHandler() { } virtual ~InputHandler() { } virtual bool isKeyDown(EKEY_CODE keyCode) = 0; virtual bool wasKeyDown(EKEY_CODE keyCode) = 0; virtual v2s32 getMousePos() = 0; virtual void setMousePos(s32 x, s32 y) = 0; virtual bool getLeftState() = 0; virtual bool getRightState() = 0; virtual bool getLeftClicked() = 0; virtual bool getRightClicked() = 0; virtual void resetLeftClicked() = 0; virtual void resetRightClicked() = 0; virtual bool getLeftReleased() = 0; virtual bool getRightReleased() = 0; virtual void resetLeftReleased() = 0; virtual void resetRightReleased() = 0; virtual s32 getMouseWheel() = 0; virtual void step(float dtime) {}; virtual void clear() {}; }; void the_game( bool &kill, bool random_input, InputHandler *input, IrrlichtDevice *device, gui::IGUIFont* font, std::string map_dir, std::string playername, std::string address, u16 port, std::wstring &error_message ); #endif