/* Minetest Copyright (C) 2010-2013 kwolekr, Ryan Kwolek This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef EMERGE_HEADER #define EMERGE_HEADER #include #include "irr_v3d.h" #include "util/container.h" #include "map.h" // for ManualMapVoxelManipulator #define MGPARAMS_SET_MGNAME 1 #define MGPARAMS_SET_SEED 2 #define MGPARAMS_SET_WATER_LEVEL 4 #define MGPARAMS_SET_FLAGS 8 #define BLOCK_EMERGE_ALLOWGEN (1<<0) #define EMERGE_DBG_OUT(x) \ { if (enable_mapgen_debug_info) \ infostream << "EmergeThread: " x << std::endl; } class EmergeThread; class Mapgen; struct MapgenParams; struct MapgenFactory; class Biome; class BiomeDefManager; class Decoration; class Ore; class INodeDefManager; class Settings; struct BlockMakeData { ManualMapVoxelManipulator *vmanip; u64 seed; v3s16 blockpos_min; v3s16 blockpos_max; v3s16 blockpos_requested; UniqueQueue transforming_liquid; INodeDefManager *nodedef; BlockMakeData(): vmanip(NULL), seed(0), nodedef(NULL) {} ~BlockMakeData() { delete vmanip; } }; struct BlockEmergeData { u16 peer_requested; u8 flags; }; class IBackgroundBlockEmerger { public: virtual bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) = 0; virtual ~IBackgroundBlockEmerger() {} }; class EmergeManager : public IBackgroundBlockEmerger { public: INodeDefManager *ndef; std::map mglist; std::vector mapgen; std::vector emergethread; //settings MapgenParams *params; bool mapgen_debug_info; u16 qlimit_total; u16 qlimit_diskonly; u16 qlimit_generate; u32 gennotify; MapgenParams *luaoverride_params; u32 luaoverride_params_modified; u32 luaoverride_flagmask; //block emerge queue data structures JMutex queuemutex; std::map blocks_enqueued; std::map peer_queue_count; //Mapgen-related structures BiomeDefManager *biomedef; std::vector ores; std::vector decorations; EmergeManager(IGameDef *gamedef); ~EmergeManager(); void initMapgens(MapgenParams *mgparams); MapgenParams *setMapgenType(MapgenParams *mgparams, std::string newname); Mapgen *getCurrentMapgen(); Mapgen *createMapgen(std::string mgname, int mgid, MapgenParams *mgparams); MapgenParams *createMapgenParams(std::string mgname); void startAllThreads(); bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate); void registerMapgen(std::string name, MapgenFactory *mgfactory); MapgenParams *getParamsFromSettings(Settings *settings); void setParamsToSettings(Settings *settings); //mapgen helper methods Biome *getBiomeAtPoint(v3s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); u32 getBlockSeed(v3s16 p); }; #endif