/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "mapgen_singlenode.h" #include "voxel.h" #include "mapblock.h" #include "mapnode.h" #include "map.h" #include "nodedef.h" #include "voxelalgorithms.h" #include "profiler.h" #include "emerge.h" //////////////////////// Mapgen Singlenode parameter read/write void MapgenSinglenodeParams::readParams(Settings *settings) { } void MapgenSinglenodeParams::writeParams(Settings *settings) { } /////////////////////////////////////////////////////////////////////////////// MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenParams *params) { flags = params->flags; } MapgenSinglenode::~MapgenSinglenode() { } //////////////////////// Map generator void MapgenSinglenode::makeChunk(BlockMakeData *data) { assert(data->vmanip); assert(data->nodedef); assert(data->blockpos_requested.X >= data->blockpos_min.X && data->blockpos_requested.Y >= data->blockpos_min.Y && data->blockpos_requested.Z >= data->blockpos_min.Z); assert(data->blockpos_requested.X <= data->blockpos_max.X && data->blockpos_requested.Y <= data->blockpos_max.Y && data->blockpos_requested.Z <= data->blockpos_max.Z); this->generating = true; this->vm = data->vmanip; this->ndef = data->nodedef; v3s16 blockpos_min = data->blockpos_min; v3s16 blockpos_max = data->blockpos_max; // Area of central chunk v3s16 node_min = blockpos_min*MAP_BLOCKSIZE; v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); content_t c_node = ndef->getId("mapgen_singlenode"); if (c_node == CONTENT_IGNORE) c_node = CONTENT_AIR; MapNode n_node(c_node); for (s16 z = node_min.Z; z <= node_max.Z; z++) for (s16 y = node_min.Y; y <= node_max.Y; y++) { u32 i = vm->m_area.index(node_min.X, y, z); for (s16 x = node_min.X; x <= node_max.X; x++) { if (vm->m_data[i].getContent() == CONTENT_IGNORE) vm->m_data[i] = n_node; i++; } } // Add top and bottom side of water to transforming_liquid queue updateLiquid(&data->transforming_liquid, node_min, node_max); // Calculate lighting if (flags & MG_LIGHT) calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE, node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); this->generating = false; } int MapgenSinglenode::getGroundLevelAtPoint(v2s16 p) { return 0; }