/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "nodemetadata.h" #include "exceptions.h" #include "gamedef.h" #include "inventory.h" #include "log.h" #include "util/serialize.h" #include "constants.h" // MAP_BLOCKSIZE #include /* NodeMetadata */ NodeMetadata::NodeMetadata(IGameDef *gamedef): m_stringvars(), m_inventory(new Inventory(gamedef->idef())) { } NodeMetadata::~NodeMetadata() { delete m_inventory; } void NodeMetadata::serialize(std::ostream &os) const { int num_vars = m_stringvars.size(); writeU32(os, num_vars); for(std::map::const_iterator i = m_stringvars.begin(); i != m_stringvars.end(); i++){ os<first); os<second); } m_inventory->serialize(os); } void NodeMetadata::deSerialize(std::istream &is) { m_stringvars.clear(); int num_vars = readU32(is); for(int i=0; ideSerialize(is); } void NodeMetadata::clear() { m_stringvars.clear(); m_inventory->clear(); } /* NodeMetadataList */ void NodeMetadataList::serialize(std::ostream &os) const { /* Version 0 is a placeholder for "nothing to see here; go away." */ if(m_data.size() == 0){ writeU8(os, 0); // version return; } writeU8(os, 1); // version u16 count = m_data.size(); writeU16(os, count); for(std::map::const_iterator i = m_data.begin(); i != m_data.end(); i++) { v3s16 p = i->first; NodeMetadata *data = i->second; u16 p16 = p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X; writeU16(os, p16); data->serialize(os); } } void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef) { m_data.clear(); u8 version = readU8(is); if(version == 0){ // Nothing return; } if(version != 1){ infostream<<__FUNCTION_NAME<<": version "<deSerialize(is); m_data[p] = data; } } NodeMetadataList::~NodeMetadataList() { clear(); } NodeMetadata* NodeMetadataList::get(v3s16 p) { std::map::const_iterator n = m_data.find(p); if(n == m_data.end()) return NULL; return n->second; } void NodeMetadataList::remove(v3s16 p) { NodeMetadata *olddata = get(p); if(olddata) { delete olddata; m_data.erase(p); } } void NodeMetadataList::set(v3s16 p, NodeMetadata *d) { remove(p); m_data.insert(std::make_pair(p, d)); } void NodeMetadataList::clear() { for(std::map::iterator i = m_data.begin(); i != m_data.end(); i++) { delete i->second; } m_data.clear(); } std::string NodeMetadata::getString(const std::string &name, unsigned short recursion) const { std::map::const_iterator it; it = m_stringvars.find(name); if (it == m_stringvars.end()) { return ""; } return resolveString(it->second, recursion); } void NodeMetadata::setString(const std::string &name, const std::string &var) { if (var.empty()) { m_stringvars.erase(name); } else { m_stringvars[name] = var; } } std::string NodeMetadata::resolveString(const std::string &str, unsigned short recursion) const { if (recursion > 1) { return str; } if (str.substr(0, 2) == "${" && str[str.length() - 1] == '}') { return getString(str.substr(2, str.length() - 3), recursion + 1); } return str; }