/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "mapnode.h" #include "tile.h" #include "porting.h" #include /* Face directions: 0: up 1: down 2: right 3: left 4: back 5: front */ u16 g_content_tiles[USEFUL_CONTENT_COUNT][6] = { {TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE}, {TILE_GRASS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS}, {TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER}, {TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE}, {TILE_TREE_TOP,TILE_TREE_TOP,TILE_TREE,TILE_TREE,TILE_TREE,TILE_TREE}, {TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES}, {TILE_GRASS_FOOTSTEPS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS}, {TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE}, {TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD}, {TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER}, {TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD}, {TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE}, {TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD}, }; std::string g_content_inventory_texture_strings[USEFUL_CONTENT_COUNT]; // Pointers to c_str()s of the above const char * g_content_inventory_texture_paths[USEFUL_CONTENT_COUNT] = {0}; const char * g_content_inventory_texture_paths_base[USEFUL_CONTENT_COUNT] = { "stone.png", "grass.png", "water.png", "torch_on_floor.png", "tree_top.png", "leaves.png", "grass_footsteps.png", "mese.png", "mud.png", "water.png", "cloud.png", "coalstone.png", "wood.png", }; void init_content_inventory_texture_paths() { for(u16 i=0; i