/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef GUIPAUSEMENU_HEADER #define GUIPAUSEMENU_HEADER #include "irrlichttypes_extrabloated.h" #include "modalMenu.h" class IGameCallback { public: virtual void exitToOS() = 0; virtual void disconnect() = 0; virtual void changePassword() = 0; }; class GUIPauseMenu : public GUIModalMenu { public: GUIPauseMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IGameCallback *gamecallback, IMenuManager *menumgr, bool simple_singleplayer_mode); ~GUIPauseMenu(); void removeChildren(); /* Remove and re-add (or reposition) stuff */ void regenerateGui(v2u32 screensize); void drawMenu(); bool OnEvent(const SEvent& event); private: IGameCallback *m_gamecallback; bool m_simple_singleplayer_mode; }; #endif