/* Minetest-c55 Copyright (C) 2010-2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MAPGEN_HEADER #define MAPGEN_HEADER #include "irrlichttypes_extrabloated.h" #include "util/container.h" // UniqueQueue #include "gamedef.h" #include "mapnode.h" #include "noise.h" #include "settings.h" #include /////////////////// Mapgen flags #define MG_TREES 0x01 #define MG_CAVES 0x02 #define MG_DUNGEONS 0x04 #define MGV6_FORESTS 0x08 #define MGV6_BIOME_BLEND 0x10 class BiomeDefManager; class Biome; class EmergeManager; class MapBlock; class ManualMapVoxelManipulator; class VoxelManipulator; class INodeDefManager; struct BlockMakeData { bool no_op; ManualMapVoxelManipulator *vmanip; u64 seed; v3s16 blockpos_min; v3s16 blockpos_max; v3s16 blockpos_requested; UniqueQueue transforming_liquid; INodeDefManager *nodedef; BlockMakeData(); ~BlockMakeData(); }; struct MapgenParams { std::string mg_name; int chunksize; u64 seed; int water_level; u32 flags; MapgenParams() { mg_name = "v6"; seed = 0; water_level = 1; chunksize = 5; flags = MG_TREES | MG_CAVES | MGV6_BIOME_BLEND; } virtual bool readParams(Settings *settings) = 0; virtual void writeParams(Settings *settings) {}; }; class Mapgen { public: int seed; int water_level; bool generating; int id; virtual void makeChunk(BlockMakeData *data) {}; virtual int getGroundLevelAtPoint(v2s16 p) = 0; //Legacy functions for Farmesh (pending removal) static bool get_have_beach(u64 seed, v2s16 p2d); static double tree_amount_2d(u64 seed, v2s16 p); static s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision); }; struct MapgenFactory { virtual Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) = 0; virtual MapgenParams *createMapgenParams() = 0; }; class EmergeManager { public: std::map mglist; //settings MapgenParams *params; //mapgen objects here Mapgen *mapgen; //biome manager BiomeDefManager *biomedef; EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef); ~EmergeManager(); void initMapgens(MapgenParams *mgparams); Mapgen *createMapgen(std::string mgname, int mgid, MapgenParams *mgparams, EmergeManager *emerge); MapgenParams *createMapgenParams(std::string mgname); Mapgen *getMapgen(); void addBlockToQueue(); bool registerMapgen(std::string name, MapgenFactory *mgfactory); MapgenParams *getParamsFromSettings(Settings *settings); //mapgen helper methods Biome *getBiomeAtPoint(v3s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); u32 getBlockSeed(v3s16 p); }; #endif