-- Minimal test entities to test visuals minetest.register_entity("testentities:sprite", { initial_properties = { visual = "sprite", textures = { "testentities_sprite.png" }, }, }) minetest.register_entity("testentities:upright_sprite", { initial_properties = { visual = "upright_sprite", textures = { "testentities_upright_sprite1.png", "testentities_upright_sprite2.png", }, }, }) minetest.register_entity("testentities:cube", { initial_properties = { visual = "cube", textures = { "testentities_cube1.png", "testentities_cube2.png", "testentities_cube3.png", "testentities_cube4.png", "testentities_cube5.png", "testentities_cube6.png", }, }, }) minetest.register_entity("testentities:item", { initial_properties = { visual = "item", wield_item = "testnodes:normal", }, }) minetest.register_entity("testentities:wielditem", { initial_properties = { visual = "wielditem", wield_item = "testnodes:normal", }, }) minetest.register_entity("testentities:mesh", { initial_properties = { visual = "mesh", mesh = "testnodes_pyramid.obj", textures = { "testnodes_mesh_stripes2.png" }, }, }) minetest.register_entity("testentities:mesh_unshaded", { initial_properties = { visual = "mesh", mesh = "testnodes_pyramid.obj", textures = { "testnodes_mesh_stripes2.png" }, shaded = false, }, }) -- Advanced visual tests -- A test entity for testing animated and yaw-modulated sprites minetest.register_entity("testentities:yawsprite", { initial_properties = { selectionbox = {-0.3, -0.5, -0.3, 0.3, 0.3, 0.3}, visual = "sprite", visual_size = {x=0.6666, y=1}, textures = {"testentities_dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"}, spritediv = {x=6, y=5}, initial_sprite_basepos = {x=0, y=0}, }, on_activate = function(self, staticdata) self.object:set_sprite({x=0, y=0}, 1, 0, true) end, })