/* Minetest Copyright (C) 2010-2014 kwolekr, Ryan Kwolek This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include "mg_schematic.h" #include "mapgen.h" #include "map.h" #include "mapblock.h" #include "log.h" #include "util/numeric.h" #include "util/serialize.h" #include "serialization.h" #include "filesys.h" const char *SchematicManager::ELEMENT_TITLE = "schematic"; /////////////////////////////////////////////////////////////////////////////// SchematicManager::SchematicManager(IGameDef *gamedef) : GenElementManager(gamedef) { } /////////////////////////////////////////////////////////////////////////////// Schematic::Schematic() { schemdata = NULL; slice_probs = NULL; flags = 0; size = v3s16(0, 0, 0); } Schematic::~Schematic() { delete []schemdata; delete []slice_probs; } void Schematic::updateContentIds() { if (flags & SCHEM_CIDS_UPDATED) return; flags |= SCHEM_CIDS_UPDATED; size_t bufsize = size.X * size.Y * size.Z; for (size_t i = 0; i != bufsize; i++) schemdata[i].setContent(c_nodes[schemdata[i].getContent()]); } void Schematic::blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, Rotation rot, bool force_placement, INodeDefManager *ndef) { int xstride = 1; int ystride = size.X; int zstride = size.X * size.Y; updateContentIds(); s16 sx = size.X; s16 sy = size.Y; s16 sz = size.Z; int i_start, i_step_x, i_step_z; switch (rot) { case ROTATE_90: i_start = sx - 1; i_step_x = zstride; i_step_z = -xstride; SWAP(s16, sx, sz); break; case ROTATE_180: i_start = zstride * (sz - 1) + sx - 1; i_step_x = -xstride; i_step_z = -zstride; break; case ROTATE_270: i_start = zstride * (sz - 1); i_step_x = -zstride; i_step_z = xstride; SWAP(s16, sx, sz); break; default: i_start = 0; i_step_x = xstride; i_step_z = zstride; } s16 y_map = p.Y; for (s16 y = 0; y != sy; y++) { if (slice_probs[y] != MTSCHEM_PROB_ALWAYS && myrand_range(1, 255) > slice_probs[y]) continue; for (s16 z = 0; z != sz; z++) { u32 i = z * i_step_z + y * ystride + i_start; for (s16 x = 0; x != sx; x++, i += i_step_x) { u32 vi = vm->m_area.index(p.X + x, y_map, p.Z + z); if (!vm->m_area.contains(vi)) continue; if (schemdata[i].getContent() == CONTENT_IGNORE) continue; if (schemdata[i].param1 == MTSCHEM_PROB_NEVER) continue; if (!force_placement) { content_t c = vm->m_data[vi].getContent(); if (c != CONTENT_AIR && c != CONTENT_IGNORE) continue; } if (schemdata[i].param1 != MTSCHEM_PROB_ALWAYS && myrand_range(1, 255) > schemdata[i].param1) continue; vm->m_data[vi] = schemdata[i]; vm->m_data[vi].param1 = 0; if (rot) vm->m_data[vi].rotateAlongYAxis(ndef, rot); } } y_map++; } } void Schematic::placeStructure(Map *map, v3s16 p, u32 flags, Rotation rot, bool force_placement, INodeDefManager *ndef) { assert(schemdata != NULL); ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); if (rot == ROTATE_RAND) rot = (Rotation)myrand_range(ROTATE_0, ROTATE_270); v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ? v3s16(size.Z, size.Y, size.X) : size; if (flags & DECO_PLACE_CENTER_X) p.X -= (s.X + 1) / 2; if (flags & DECO_PLACE_CENTER_Y) p.Y -= (s.Y + 1) / 2; if (flags & DECO_PLACE_CENTER_Z) p.Z -= (s.Z + 1) / 2; v3s16 bp1 = getNodeBlockPos(p); v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1)); vm->initialEmerge(bp1, bp2); blitToVManip(p, vm, rot, force_placement, ndef); std::map lighting_modified_blocks; std::map modified_blocks; vm->blitBackAll(&modified_blocks); // TODO: Optimize this by using Mapgen::calcLighting() instead lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end()); map->updateLighting(lighting_modified_blocks, modified_blocks); MapEditEvent event; event.type = MEET_OTHER; for (std::map::iterator it = modified_blocks.begin(); it != modified_blocks.end(); ++it) event.modified_blocks.insert(it->first); map->dispatchEvent(&event); } bool Schematic::loadSchematicFromFile(const char *filename, NodeResolver *resolver, std::map &replace_names) { content_t cignore = CONTENT_IGNORE; bool have_cignore = false; std::ifstream is(filename, std::ios_base::binary); u32 signature = readU32(is); if (signature != MTSCHEM_FILE_SIGNATURE) { errorstream << "loadSchematicFile: invalid schematic " "file" << std::endl; return false; } u16 version = readU16(is); if (version > MTSCHEM_FILE_VER_HIGHEST_READ) { errorstream << "loadSchematicFile: unsupported schematic " "file version" << std::endl; return false; } size = readV3S16(is); delete []slice_probs; slice_probs = new u8[size.Y]; for (int y = 0; y != size.Y; y++) slice_probs[y] = (version >= 3) ? readU8(is) : MTSCHEM_PROB_ALWAYS; int nodecount = size.X * size.Y * size.Z; u16 nidmapcount = readU16(is); for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(is); if (name == "ignore") { name = "air"; cignore = i; have_cignore = true; } std::map::iterator it; it = replace_names.find(name); if (it != replace_names.end()) name = it->second; resolver->addNodeList(name.c_str(), &c_nodes); } delete []schemdata; schemdata = new MapNode[nodecount]; MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST_READ, schemdata, nodecount, 2, 2, true); if (version == 1) { // fix up the probability values for (int i = 0; i != nodecount; i++) { if (schemdata[i].param1 == 0) schemdata[i].param1 = MTSCHEM_PROB_ALWAYS; if (have_cignore && schemdata[i].getContent() == cignore) schemdata[i].param1 = MTSCHEM_PROB_NEVER; } } return true; } /* Minetest Schematic File Format All values are stored in big-endian byte order. [u32] signature: 'MTSM' [u16] version: 3 [u16] size X [u16] size Y [u16] size Z For each Y: [u8] slice probability value [Name-ID table] Name ID Mapping Table [u16] name-id count For each name-id mapping: [u16] name length [u8[]] name ZLib deflated { For each node in schematic: (for z, y, x) [u16] content For each node in schematic: [u8] probability of occurance (param1) For each node in schematic: [u8] param2 } Version changes: 1 - Initial version 2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always 3 - Added y-slice probabilities; this allows for variable height structures */ void Schematic::saveSchematicToFile(const char *filename, INodeDefManager *ndef) { std::ostringstream ss(std::ios_base::binary); writeU32(ss, MTSCHEM_FILE_SIGNATURE); // signature writeU16(ss, MTSCHEM_FILE_VER_HIGHEST_WRITE); // version writeV3S16(ss, size); // schematic size for (int y = 0; y != size.Y; y++) // Y slice probabilities writeU8(ss, slice_probs[y]); std::vector usednodes; int nodecount = size.X * size.Y * size.Z; build_nnlist_and_update_ids(schemdata, nodecount, &usednodes); u16 numids = usednodes.size(); writeU16(ss, numids); // name count for (int i = 0; i != numids; i++) ss << serializeString(ndef->get(usednodes[i]).name); // node names // compressed bulk node data MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schemdata, nodecount, 2, 2, true); fs::safeWriteToFile(filename, ss.str()); } void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount, std::vector *usednodes) { std::map nodeidmap; content_t numids = 0; for (u32 i = 0; i != nodecount; i++) { content_t id; content_t c = nodes[i].getContent(); std::map::const_iterator it = nodeidmap.find(c); if (it == nodeidmap.end()) { id = numids; numids++; usednodes->push_back(c); nodeidmap.insert(std::make_pair(c, id)); } else { id = it->second; } nodes[i].setContent(id); } } bool Schematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { ManualMapVoxelManipulator *vm = new ManualMapVoxelManipulator(map); v3s16 bp1 = getNodeBlockPos(p1); v3s16 bp2 = getNodeBlockPos(p2); vm->initialEmerge(bp1, bp2); size = p2 - p1 + 1; slice_probs = new u8[size.Y]; for (s16 y = 0; y != size.Y; y++) slice_probs[y] = MTSCHEM_PROB_ALWAYS; schemdata = new MapNode[size.X * size.Y * size.Z]; u32 i = 0; for (s16 z = p1.Z; z <= p2.Z; z++) for (s16 y = p1.Y; y <= p2.Y; y++) { u32 vi = vm->m_area.index(p1.X, y, z); for (s16 x = p1.X; x <= p2.X; x++, i++, vi++) { schemdata[i] = vm->m_data[vi]; schemdata[i].param1 = MTSCHEM_PROB_ALWAYS; } } delete vm; return true; } void Schematic::applyProbabilities(v3s16 p0, std::vector > *plist, std::vector > *splist) { for (size_t i = 0; i != plist->size(); i++) { v3s16 p = (*plist)[i].first - p0; int index = p.Z * (size.Y * size.X) + p.Y * size.X + p.X; if (index < size.Z * size.Y * size.X) { u8 prob = (*plist)[i].second; schemdata[index].param1 = prob; // trim unnecessary node names from schematic if (prob == MTSCHEM_PROB_NEVER) schemdata[index].setContent(CONTENT_AIR); } } for (size_t i = 0; i != splist->size(); i++) { s16 y = (*splist)[i].first - p0.Y; slice_probs[y] = (*splist)[i].second; } }