/* Minetest Copyright (C) 2021 Liso This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "shadowsScreenQuad.h" shadowScreenQuad::shadowScreenQuad() { Material.Wireframe = false; Material.Lighting = false; video::SColor color(0x0); Vertices[0] = video::S3DVertex( -1.0f, -1.0f, 0.0f, 0, 0, 1, color, 0.0f, 1.0f); Vertices[1] = video::S3DVertex( -1.0f, 1.0f, 0.0f, 0, 0, 1, color, 0.0f, 0.0f); Vertices[2] = video::S3DVertex( 1.0f, 1.0f, 0.0f, 0, 0, 1, color, 1.0f, 0.0f); Vertices[3] = video::S3DVertex( 1.0f, -1.0f, 0.0f, 0, 0, 1, color, 1.0f, 1.0f); Vertices[4] = video::S3DVertex( -1.0f, -1.0f, 0.0f, 0, 0, 1, color, 0.0f, 1.0f); Vertices[5] = video::S3DVertex( 1.0f, 1.0f, 0.0f, 0, 0, 1, color, 1.0f, 0.0f); } void shadowScreenQuad::render(video::IVideoDriver *driver) { u16 indices[6] = {0, 1, 2, 3, 4, 5}; driver->setMaterial(Material); driver->setTransform(video::ETS_WORLD, core::matrix4()); driver->drawIndexedTriangleList(&Vertices[0], 6, &indices[0], 2); } void shadowScreenQuadCB::OnSetConstants( video::IMaterialRendererServices *services, s32 userData) { s32 TextureId = 0; m_sm_client_map_setting.set(&TextureId, services); TextureId = 1; m_sm_client_map_trans_setting.set(&TextureId, services); TextureId = 2; m_sm_dynamic_sampler_setting.set(&TextureId, services); }