/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "guiCreateWorld.h" #include "debug.h" #include "serialization.h" #include #include #include #include #include #include #include #include "gettext.h" #include "util/string.h" enum { GUI_ID_NAME_INPUT = 101, GUI_ID_GAME_LISTBOX, GUI_ID_CREATE, GUI_ID_CANCEL }; GUICreateWorld::GUICreateWorld(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, CreateWorldDest *dest, const std::vector &games, const std::string &initial_game ): GUIModalMenu(env, parent, id, menumgr), m_dest(dest), m_games(games), m_initial_game_i(0) { assert(games.size() > 0); for(size_t i=0; i &children = getChildren(); core::list children_copy; for(core::list::ConstIterator i = children.begin(); i != children.end(); i++) { children_copy.push_back(*i); } for(core::list::Iterator i = children_copy.begin(); i != children_copy.end(); i++) { (*i)->remove(); } } void GUICreateWorld::regenerateGui(v2u32 screensize) { std::wstring name = L""; { gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); if(e != NULL) name = e->getText(); } /* Remove stuff */ removeChildren(); /* Calculate new sizes and positions */ core::rect rect( screensize.X/2 - 580/2, screensize.Y/2 - 300/2, screensize.X/2 + 580/2, screensize.Y/2 + 300/2 ); DesiredRect = rect; recalculateAbsolutePosition(false); v2s32 size = rect.getSize(); v2s32 topleft = v2s32(10+80, 10+70); /* Add stuff */ { core::rect rect(0, 0, 100, 20); rect += v2s32(0, 5) + topleft; wchar_t* text = wgettext("World name"); Environment->addStaticText(text, rect, false, true, this, -1); delete[] text; } { core::rect rect(0, 0, 300, 30); rect = rect + v2s32(100, 0) + topleft; gui::IGUIElement *e = Environment->addEditBox(name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); Environment->setFocus(e); irr::SEvent evt; evt.EventType = EET_KEY_INPUT_EVENT; evt.KeyInput.Key = KEY_END; evt.KeyInput.PressedDown = true; e->OnEvent(evt); } { core::rect rect(0, 0, 100, 20); rect += v2s32(0, 40+5) + topleft; wchar_t* text = wgettext("Game"); Environment->addStaticText(text, rect, false, true, this, -1); delete[] text; } { core::rect rect(0, 0, 300, 80); rect += v2s32(100, 40) + topleft; gui::IGUIListBox *e = Environment->addListBox(rect, this, GUI_ID_GAME_LISTBOX); e->setDrawBackground(true); for(u32 i=0; iaddItem(os.str().c_str()); } e->setSelected(m_initial_game_i); } changeCtype(""); { core::rect rect(0, 0, 120, 30); rect = rect + v2s32(170, 140) + topleft; wchar_t* text = wgettext("Create"); Environment->addButton(rect, this, GUI_ID_CREATE, text); delete[] text; } { core::rect rect(0, 0, 120, 30); rect = rect + v2s32(300, 140) + topleft; wchar_t* text = wgettext("Cancel"); Environment->addButton(rect, this, GUI_ID_CANCEL, text); delete [] text; } changeCtype("C"); } void GUICreateWorld::drawMenu() { gui::IGUISkin* skin = Environment->getSkin(); if (!skin) return; video::IVideoDriver* driver = Environment->getVideoDriver(); video::SColor bgcolor(140,0,0,0); driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); gui::IGUIElement::draw(); } void GUICreateWorld::acceptInput() { if(m_dest) { int selected = -1; { gui::IGUIElement *e = getElementFromId(GUI_ID_GAME_LISTBOX); if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX) selected = ((gui::IGUIListBox*)e)->getSelected(); } std::wstring name; { gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); if(e != NULL) name = e->getText(); } if(selected != -1 && name != L"") m_dest->accepted(name, m_games[selected].id); delete m_dest; m_dest = NULL; } } bool GUICreateWorld::OnEvent(const SEvent& event) { if(event.EventType==EET_KEY_INPUT_EVENT) { if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) { quitMenu(); return true; } if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown) { acceptInput(); quitMenu(); return true; } } if(event.EventType==EET_GUI_EVENT) { if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST && isVisible()) { if(!canTakeFocus(event.GUIEvent.Element)) { dstream<<"GUICreateWorld: Not allowing focus change." <getID()){ case GUI_ID_CANCEL: quitMenu(); return true; break; case GUI_ID_CREATE: accept_input = true; break; } } if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER){ switch(event.GUIEvent.Caller->getID()){ case GUI_ID_NAME_INPUT: accept_input = true; break; } } if(accept_input){ acceptInput(); quitMenu(); // quitMenu deallocates menu return true; } } return Parent ? Parent->OnEvent(event) : false; }