/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "test.h" #include "irrlichttypes_extrabloated.h" #include "debug.h" #include "map.h" #include "player.h" #include "main.h" #include "socket.h" #include "connection.h" #include "serialization.h" #include "voxel.h" #include "collision.h" #include #include "porting.h" #include "content_mapnode.h" #include "nodedef.h" #include "mapsector.h" #include "settings.h" #include "log.h" #include "util/string.h" #include "voxelalgorithms.h" #include "inventory.h" #include "util/numeric.h" #include "util/serialize.h" #include "noise.h" // PseudoRandom used for random data for compression #include "clientserver.h" // LATEST_PROTOCOL_VERSION #include /* Asserts that the exception occurs */ #define EXCEPTION_CHECK(EType, code)\ {\ bool exception_thrown = false;\ try{ code; }\ catch(EType &e) { exception_thrown = true; }\ UASSERT(exception_thrown);\ } #define UTEST(x, fmt, ...)\ {\ if(!(x)){\ LOGLINEF(LMT_ERROR, "Test (%s) failed: " fmt, #x, ##__VA_ARGS__);\ test_failed = true;\ }\ } #define UASSERT(x) UTEST(x, "UASSERT") /* A few item and node definitions for those tests that need them */ #define CONTENT_STONE 0 #define CONTENT_GRASS 0x800 #define CONTENT_TORCH 100 void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef) { content_t i; ItemDefinition itemdef; ContentFeatures f; /* Stone */ i = CONTENT_STONE; itemdef = ItemDefinition(); itemdef.type = ITEM_NODE; itemdef.name = "default:stone"; itemdef.description = "Stone"; itemdef.groups["cracky"] = 3; itemdef.inventory_image = "[inventorycube" "{default_stone.png" "{default_stone.png" "{default_stone.png"; f = ContentFeatures(); f.name = itemdef.name; for(int i = 0; i < 6; i++) f.tiledef[i].name = "default_stone.png"; f.is_ground_content = true; idef->registerItem(itemdef); ndef->set(i, f); /* Grass */ i = CONTENT_GRASS; itemdef = ItemDefinition(); itemdef.type = ITEM_NODE; itemdef.name = "default:dirt_with_grass"; itemdef.description = "Dirt with grass"; itemdef.groups["crumbly"] = 3; itemdef.inventory_image = "[inventorycube" "{default_grass.png" "{default_dirt.png&default_grass_side.png" "{default_dirt.png&default_grass_side.png"; f = ContentFeatures(); f.name = itemdef.name; f.tiledef[0].name = "default_grass.png"; f.tiledef[1].name = "default_dirt.png"; for(int i = 2; i < 6; i++) f.tiledef[i].name = "default_dirt.png^default_grass_side.png"; f.is_ground_content = true; idef->registerItem(itemdef); ndef->set(i, f); /* Torch (minimal definition for lighting tests) */ i = CONTENT_TORCH; itemdef = ItemDefinition(); itemdef.type = ITEM_NODE; itemdef.name = "default:torch"; f = ContentFeatures(); f.name = itemdef.name; f.param_type = CPT_LIGHT; f.light_propagates = true; f.sunlight_propagates = true; f.light_source = LIGHT_MAX-1; idef->registerItem(itemdef); ndef->set(i, f); } struct TestBase { bool test_failed; TestBase(): test_failed(false) {} }; struct TestUtilities: public TestBase { void Run() { /*infostream<<"wrapDegrees(100.0) = "< std::string mkstr(const char (&s)[N]) { return std::string(s, N - 1); } void Run() { // Tests some serialization primitives UASSERT(serializeString("") == mkstr("\0\0")); UASSERT(serializeWideString(L"") == mkstr("\0\0")); UASSERT(serializeLongString("") == mkstr("\0\0\0\0")); UASSERT(serializeJsonString("") == "\"\""); std::string teststring = "Hello world!"; UASSERT(serializeString(teststring) == mkstr("\0\14Hello world!")); UASSERT(serializeWideString(narrow_to_wide(teststring)) == mkstr("\0\14\0H\0e\0l\0l\0o\0 \0w\0o\0r\0l\0d\0!")); UASSERT(serializeLongString(teststring) == mkstr("\0\0\0\14Hello world!")); UASSERT(serializeJsonString(teststring) == "\"Hello world!\""); std::string teststring2; std::wstring teststring2_w; std::string teststring2_w_encoded; { std::ostringstream tmp_os; std::wostringstream tmp_os_w; std::ostringstream tmp_os_w_encoded; for(int i = 0; i < 256; i++) { tmp_os<<(char)i; tmp_os_w<<(wchar_t)i; tmp_os_w_encoded<<(char)0<<(char)i; } teststring2 = tmp_os.str(); teststring2_w = tmp_os_w.str(); teststring2_w_encoded = tmp_os_w_encoded.str(); } UASSERT(serializeString(teststring2) == mkstr("\1\0") + teststring2); UASSERT(serializeWideString(teststring2_w) == mkstr("\1\0") + teststring2_w_encoded); UASSERT(serializeLongString(teststring2) == mkstr("\0\0\1\0") + teststring2); // MSVC fails when directly using "\\\\" std::string backslash = "\\"; UASSERT(serializeJsonString(teststring2) == mkstr("\"") + "\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007" + "\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f" + "\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017" + "\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f" + " !\\\"" + teststring2.substr(0x23, 0x2f-0x23) + "\\/" + teststring2.substr(0x30, 0x5c-0x30) + backslash + backslash + teststring2.substr(0x5d, 0x7f-0x5d) + "\\u007f" + "\\u0080\\u0081\\u0082\\u0083\\u0084\\u0085\\u0086\\u0087" + "\\u0088\\u0089\\u008a\\u008b\\u008c\\u008d\\u008e\\u008f" + "\\u0090\\u0091\\u0092\\u0093\\u0094\\u0095\\u0096\\u0097" + "\\u0098\\u0099\\u009a\\u009b\\u009c\\u009d\\u009e\\u009f" + "\\u00a0\\u00a1\\u00a2\\u00a3\\u00a4\\u00a5\\u00a6\\u00a7" + "\\u00a8\\u00a9\\u00aa\\u00ab\\u00ac\\u00ad\\u00ae\\u00af" + "\\u00b0\\u00b1\\u00b2\\u00b3\\u00b4\\u00b5\\u00b6\\u00b7" + "\\u00b8\\u00b9\\u00ba\\u00bb\\u00bc\\u00bd\\u00be\\u00bf" + "\\u00c0\\u00c1\\u00c2\\u00c3\\u00c4\\u00c5\\u00c6\\u00c7" + "\\u00c8\\u00c9\\u00ca\\u00cb\\u00cc\\u00cd\\u00ce\\u00cf" + "\\u00d0\\u00d1\\u00d2\\u00d3\\u00d4\\u00d5\\u00d6\\u00d7" + "\\u00d8\\u00d9\\u00da\\u00db\\u00dc\\u00dd\\u00de\\u00df" + "\\u00e0\\u00e1\\u00e2\\u00e3\\u00e4\\u00e5\\u00e6\\u00e7" + "\\u00e8\\u00e9\\u00ea\\u00eb\\u00ec\\u00ed\\u00ee\\u00ef" + "\\u00f0\\u00f1\\u00f2\\u00f3\\u00f4\\u00f5\\u00f6\\u00f7" + "\\u00f8\\u00f9\\u00fa\\u00fb\\u00fc\\u00fd\\u00fe\\u00ff" + "\""); { std::istringstream is(serializeString(teststring2), std::ios::binary); UASSERT(deSerializeString(is) == teststring2); UASSERT(!is.eof()); is.get(); UASSERT(is.eof()); } { std::istringstream is(serializeWideString(teststring2_w), std::ios::binary); UASSERT(deSerializeWideString(is) == teststring2_w); UASSERT(!is.eof()); is.get(); UASSERT(is.eof()); } { std::istringstream is(serializeLongString(teststring2), std::ios::binary); UASSERT(deSerializeLongString(is) == teststring2); UASSERT(!is.eof()); is.get(); UASSERT(is.eof()); } { std::istringstream is(serializeJsonString(teststring2), std::ios::binary); //dstream< fromdata(4); fromdata[0]=1; fromdata[1]=5; fromdata[2]=5; fromdata[3]=1; std::ostringstream os(std::ios_base::binary); compress(fromdata, os, 0); std::string str_out = os.str(); infostream<<"str_out.size()="< "; for(u32 i=0; i fromdata(4); fromdata[0]=1; fromdata[1]=5; fromdata[2]=5; fromdata[3]=1; std::ostringstream os(std::ios_base::binary); compress(fromdata, os, SER_FMT_VER_HIGHEST); std::string str_out = os.str(); infostream<<"str_out.size()="< "; for(u32 i=0; iget(n).light_propagates == true); n.setContent(LEGN(nodedef, "CONTENT_STONE")); UASSERT(nodedef->get(n).light_propagates == false); } }; struct TestVoxelManipulator: public TestBase { void Run(INodeDefManager *nodedef) { /* VoxelArea */ VoxelArea a(v3s16(-1,-1,-1), v3s16(1,1,1)); UASSERT(a.index(0,0,0) == 1*3*3 + 1*3 + 1); UASSERT(a.index(-1,-1,-1) == 0); VoxelArea c(v3s16(-2,-2,-2), v3s16(2,2,2)); // An area that is 1 bigger in x+ and z- VoxelArea d(v3s16(-2,-2,-3), v3s16(3,2,2)); std::list aa; d.diff(c, aa); // Correct results std::vector results; results.push_back(VoxelArea(v3s16(-2,-2,-3),v3s16(3,2,-3))); results.push_back(VoxelArea(v3s16(3,-2,-2),v3s16(3,2,2))); UASSERT(aa.size() == results.size()); infostream<<"Result of diff:"<::const_iterator i = aa.begin(); i != aa.end(); ++i) { i->print(infostream); infostream<::iterator j = std::find(results.begin(), results.end(), *i); UASSERT(j != results.end()); results.erase(j); } /* VoxelManipulator */ VoxelManipulator v; v.print(infostream, nodedef); infostream<<"*** Setting (-1,0,-1)=2 ***"< light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY); UASSERT(res.bottom_sunlight_valid == true); UASSERT(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN); } v.setNodeNoRef(v3s16(0,0,0), MapNode(CONTENT_STONE)); { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); UASSERT(v.getNode(v3s16(1,1,1)).getLight(LIGHTBANK_DAY, ndef) == LIGHT_SUN); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, false, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); UASSERT(v.getNode(v3s16(2,0,2)).getLight(LIGHTBANK_DAY, ndef) == 0); } v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_STONE)); { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); UASSERT(v.getNode(v3s16(1,1,2)).getLight(LIGHTBANK_DAY, ndef) == 0); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, false, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); UASSERT(v.getNode(v3s16(1,0,2)).getLight(LIGHTBANK_DAY, ndef) == 0); } { MapNode n(CONTENT_AIR); n.setLight(LIGHTBANK_DAY, 10, ndef); v.setNodeNoRef(v3s16(1,-1,2), n); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, false, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); } { MapNode n(CONTENT_AIR); n.setLight(LIGHTBANK_DAY, LIGHT_SUN, ndef); v.setNodeNoRef(v3s16(1,-1,2), n); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == false); } { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, false, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == false); } v.setNodeNoRef(v3s16(1,3,2), MapNode(CONTENT_IGNORE)); { std::set light_sources; voxalgo::setLight(v, a, 0, ndef); voxalgo::SunlightPropagateResult res = voxalgo::propagateSunlight( v, a, true, light_sources, ndef); UASSERT(res.bottom_sunlight_valid == true); } } /* voxalgo::clearLightAndCollectSources */ { VoxelManipulator v; for(u16 z=0; z<3; z++) for(u16 y=0; y<3; y++) for(u16 x=0; x<3; x++) { v3s16 p(x,y,z); v.setNode(p, MapNode(CONTENT_AIR)); } VoxelArea a(v3s16(0,0,0), v3s16(2,2,2)); v.setNodeNoRef(v3s16(0,0,0), MapNode(CONTENT_STONE)); v.setNodeNoRef(v3s16(1,1,1), MapNode(CONTENT_TORCH)); { MapNode n(CONTENT_AIR); n.setLight(LIGHTBANK_DAY, 1, ndef); v.setNode(v3s16(1,1,2), n); } { std::set light_sources; std::map unlight_from; voxalgo::clearLightAndCollectSources(v, a, LIGHTBANK_DAY, ndef, light_sources, unlight_from); //v.print(dstream, ndef, VOXELPRINT_LIGHT_DAY); UASSERT(v.getNode(v3s16(0,1,1)).getLight(LIGHTBANK_DAY, ndef) == 0); UASSERT(light_sources.find(v3s16(1,1,1)) != light_sources.end()); UASSERT(light_sources.size() == 1); UASSERT(unlight_from.find(v3s16(1,1,2)) != unlight_from.end()); UASSERT(unlight_from.size() == 1); } } } }; struct TestInventory: public TestBase { void Run(IItemDefManager *idef) { std::string serialized_inventory = "List 0 32\n" "Width 3\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:cobble 61\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:dirt 71\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:dirt 99\n" "Item default:cobble 38\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "EndInventoryList\n" "EndInventory\n"; std::string serialized_inventory_2 = "List main 32\n" "Width 5\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:cobble 61\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:dirt 71\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Item default:dirt 99\n" "Item default:cobble 38\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "Empty\n" "EndInventoryList\n" "EndInventory\n"; Inventory inv(idef); std::istringstream is(serialized_inventory, std::ios::binary); inv.deSerialize(is); UASSERT(inv.getList("0")); UASSERT(!inv.getList("main")); inv.getList("0")->setName("main"); UASSERT(!inv.getList("0")); UASSERT(inv.getList("main")); UASSERT(inv.getList("main")->getWidth() == 3); inv.getList("main")->setWidth(5); std::ostringstream inv_os(std::ios::binary); inv.serialize(inv_os); UASSERT(inv_os.str() == serialized_inventory_2); } }; /* NOTE: These tests became non-working then NodeContainer was removed. These should be redone, utilizing some kind of a virtual interface for Map (IMap would be fine). */ #if 0 struct TestMapBlock: public TestBase { class TC : public NodeContainer { public: MapNode node; bool position_valid; core::list validity_exceptions; TC() { position_valid = true; } virtual bool isValidPosition(v3s16 p) { //return position_valid ^ (p==position_valid_exception); bool exception = false; for(core::list::Iterator i=validity_exceptions.begin(); i != validity_exceptions.end(); i++) { if(p == *i) { exception = true; break; } } return exception ? !position_valid : position_valid; } virtual MapNode getNode(v3s16 p) { if(isValidPosition(p) == false) throw InvalidPositionException(); return node; } virtual void setNode(v3s16 p, MapNode & n) { if(isValidPosition(p) == false) throw InvalidPositionException(); }; virtual u16 nodeContainerId() const { return 666; } }; void Run() { TC parent; MapBlock b(&parent, v3s16(1,1,1)); v3s16 relpos(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE); UASSERT(b.getPosRelative() == relpos); UASSERT(b.getBox().MinEdge.X == MAP_BLOCKSIZE); UASSERT(b.getBox().MaxEdge.X == MAP_BLOCKSIZE*2-1); UASSERT(b.getBox().MinEdge.Y == MAP_BLOCKSIZE); UASSERT(b.getBox().MaxEdge.Y == MAP_BLOCKSIZE*2-1); UASSERT(b.getBox().MinEdge.Z == MAP_BLOCKSIZE); UASSERT(b.getBox().MaxEdge.Z == MAP_BLOCKSIZE*2-1); UASSERT(b.isValidPosition(v3s16(0,0,0)) == true); UASSERT(b.isValidPosition(v3s16(-1,0,0)) == false); UASSERT(b.isValidPosition(v3s16(-1,-142,-2341)) == false); UASSERT(b.isValidPosition(v3s16(-124,142,2341)) == false); UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true); UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE,MAP_BLOCKSIZE-1)) == false); /* TODO: this method should probably be removed if the block size isn't going to be set variable */ /*UASSERT(b.getSizeNodes() == v3s16(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE));*/ // Changed flag should be initially set UASSERT(b.getModified() == MOD_STATE_WRITE_NEEDED); b.resetModified(); UASSERT(b.getModified() == MOD_STATE_CLEAN); // All nodes should have been set to // .d=CONTENT_IGNORE and .getLight() = 0 for(u16 z=0; z light_sources; // The bottom block is invalid, because we have a shadowing node UASSERT(b.propagateSunlight(light_sources) == false); UASSERT(b.getNode(v3s16(1,4,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN); UASSERT(b.getNode(v3s16(1,3,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN); UASSERT(b.getNode(v3s16(1,2,0)).getLight(LIGHTBANK_DAY) == 0); UASSERT(b.getNode(v3s16(1,1,0)).getLight(LIGHTBANK_DAY) == 0); UASSERT(b.getNode(v3s16(1,0,0)).getLight(LIGHTBANK_DAY) == 0); UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == LIGHT_SUN); UASSERT(b.getFaceLight2(1000, p, v3s16(0,1,0)) == LIGHT_SUN); UASSERT(b.getFaceLight2(1000, p, v3s16(0,-1,0)) == 0); UASSERT(b.getFaceLight2(0, p, v3s16(0,-1,0)) == 0); // According to MapBlock::getFaceLight, // The face on the z+ side should have double-diminished light //UASSERT(b.getFaceLight(p, v3s16(0,0,1)) == diminish_light(diminish_light(LIGHT_MAX))); // The face on the z+ side should have diminished light UASSERT(b.getFaceLight2(1000, p, v3s16(0,0,1)) == diminish_light(LIGHT_MAX)); } /* Check how the block handles being in between blocks with some non-sunlight while being underground */ { // Make neighbours to exist and set some non-sunlight to them parent.position_valid = true; b.setIsUnderground(true); parent.node.setLight(LIGHTBANK_DAY, LIGHT_MAX/2); core::map light_sources; // The block below should be valid because there shouldn't be // sunlight in there either UASSERT(b.propagateSunlight(light_sources, true) == true); // Should not touch nodes that are not affected (that is, all of them) //UASSERT(b.getNode(v3s16(1,2,3)).getLight() == LIGHT_SUN); // Should set light of non-sunlighted blocks to 0. UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == 0); } /* Set up a situation where: - There is only air in this block - There is a valid non-sunlighted block at the bottom, and - Invalid blocks elsewhere. - the block is not underground. This should result in bottom block invalidity */ { b.setIsUnderground(false); // Clear block for(u16 z=0; z light_sources; // Bottom block is not valid UASSERT(b.propagateSunlight(light_sources) == false); } } }; struct TestMapSector: public TestBase { class TC : public NodeContainer { public: MapNode node; bool position_valid; TC() { position_valid = true; } virtual bool isValidPosition(v3s16 p) { return position_valid; } virtual MapNode getNode(v3s16 p) { if(position_valid == false) throw InvalidPositionException(); return node; } virtual void setNode(v3s16 p, MapNode & n) { if(position_valid == false) throw InvalidPositionException(); }; virtual u16 nodeContainerId() const { return 666; } }; void Run() { TC parent; parent.position_valid = false; // Create one with no heightmaps ServerMapSector sector(&parent, v2s16(1,1)); UASSERT(sector.getBlockNoCreateNoEx(0) == 0); UASSERT(sector.getBlockNoCreateNoEx(1) == 0); MapBlock * bref = sector.createBlankBlock(-2); UASSERT(sector.getBlockNoCreateNoEx(0) == 0); UASSERT(sector.getBlockNoCreateNoEx(-2) == bref); //TODO: Check for AlreadyExistsException /*bool exception_thrown = false; try{ sector.getBlock(0); } catch(InvalidPositionException &e){ exception_thrown = true; } UASSERT(exception_thrown);*/ } }; #endif struct TestCollision: public TestBase { void Run() { /* axisAlignedCollision */ for(s16 bx = -3; bx <= 3; bx++) for(s16 by = -3; by <= 3; by++) for(s16 bz = -3; bz <= 3; bz++) { // X- { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1); v3f v(1, 0, 0); f32 dtime = 0; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 1.000) < 0.001); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1); v3f v(-1, 0, 0); f32 dtime = 0; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1); v3f v(1, 0, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1); v3f v(0.5, 0.1, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 3.000) < 0.001); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1); v3f v(0.5, 0.1, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 3.000) < 0.001); } // X+ { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1); v3f v(-1, 0, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 1.000) < 0.001); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1); v3f v(1, 0, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5); v3f v(-1, 0, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1); v3f v(-0.5, 0.2, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1); // Y, not X! UASSERT(fabs(dtime - 2.500) < 0.001); } { aabb3f s(bx, by, bz, bx+1, by+1, bz+1); aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1); v3f v(-0.5, 0.3, 0); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 2.000) < 0.001); } // TODO: Y-, Y+, Z-, Z+ // misc { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2); v3f v(-1./3, -1./3, -1./3); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 0.9) < 0.001); } { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2); v3f v(-1./3, -1./3, -1./3); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1); UASSERT(fabs(dtime - 0.9) < 0.001); } { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2); v3f v(-1./3, -1./3, -1./3); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2); UASSERT(fabs(dtime - 0.9) < 0.001); } { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29); v3f v(1./7, 1./7, 1./7); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0); UASSERT(fabs(dtime - 16.1) < 0.001); } { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29); v3f v(1./7, 1./7, 1./7); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1); UASSERT(fabs(dtime - 16.1) < 0.001); } { aabb3f s(bx, by, bz, bx+2, by+2, bz+2); aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3); v3f v(1./7, 1./7, 1./7); f32 dtime; UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2); UASSERT(fabs(dtime - 16.1) < 0.001); } } } }; struct TestSocket: public TestBase { void Run() { const int port = 30003; UDPSocket socket; socket.Bind(port); const char sendbuffer[] = "hello world!"; socket.Send(Address(127,0,0,1,port), sendbuffer, sizeof(sendbuffer)); sleep_ms(50); char rcvbuffer[256]; memset(rcvbuffer, 0, sizeof(rcvbuffer)); Address sender; for(;;) { int bytes_read = socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)); if(bytes_read < 0) break; } //FIXME: This fails on some systems UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer))==0); UASSERT(sender.getAddress() == Address(127,0,0,1, 0).getAddress()); } }; struct TestConnection: public TestBase { void TestHelpers() { /* Test helper functions */ // Some constants for testing u32 proto_id = 0x12345678; u16 peer_id = 123; u8 channel = 2; SharedBuffer data1(1); data1[0] = 100; Address a(127,0,0,1, 10); u16 seqnum = 34352; con::BufferedPacket p1 = con::makePacket(a, data1, proto_id, peer_id, channel); /* We should now have a packet with this data: Header: [0] u32 protocol_id [4] u16 sender_peer_id [6] u8 channel Data: [7] u8 data1[0] */ UASSERT(readU32(&p1.data[0]) == proto_id); UASSERT(readU16(&p1.data[4]) == peer_id); UASSERT(readU8(&p1.data[6]) == channel); UASSERT(readU8(&p1.data[7]) == data1[0]); //infostream<<"initial data1[0]="<<((u32)data1[0]&0xff)< p2 = con::makeReliablePacket(data1, seqnum); /*infostream<<"p2.getSize()="< data; infostream<<"** running client.Receive()"< data = SharedBufferFromString("Hello World!"); infostream<<"** running client.Send()"< recvdata; infostream<<"** running server.Receive()"< data1 = SharedBufferFromString("hello1"); SharedBuffer data2 = SharedBufferFromString("Hello2"); Address client_address = server.GetPeerAddress(peer_id_client); infostream<<"*** Sending packets in wrong order (2,1,2)" <channels[chn]; u16 sn = ch->next_outgoing_seqnum; ch->next_outgoing_seqnum = sn+1; server.Send(peer_id_client, chn, data2, true); ch->next_outgoing_seqnum = sn; server.Send(peer_id_client, chn, data1, true); ch->next_outgoing_seqnum = sn+1; server.Send(peer_id_client, chn, data2, true); sleep_ms(50); infostream<<"*** Receiving the packets"< recvdata; u32 size; infostream<<"** running client.Receive()"<20) infostream<<"..."; infostream< recvdata; infostream<<"** running client.Receive()"< 5000 || received) break; try{ size = client.Receive(peer_id, recvdata); received = true; }catch(con::NoIncomingDataException &e){ } sleep_ms(10); } UASSERT(received); infostream<<"** Client received: peer_id="<20) infostream<<"..."; infostream<