/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* (c) 2010 Perttu Ahola */ #include "inventory.h" #include "serialization.h" #include "utility.h" #include "debug.h" #include #include "main.h" /* InventoryItem */ InventoryItem::InventoryItem() { } InventoryItem::~InventoryItem() { } InventoryItem* InventoryItem::deSerialize(std::istream &is) { DSTACK(__FUNCTION_NAME); //is.imbue(std::locale("C")); // Read name std::string name; std::getline(is, name, ' '); if(name == "MaterialItem") { // u16 reads directly as a number (u8 doesn't) u16 material; is>>material; u16 count; is>>count; if(material > 255) throw SerializationError("Too large material number"); return new MaterialItem(material, count); } else if(name == "MBOItem") { std::string inventorystring; std::getline(is, inventorystring, '|'); return new MapBlockObjectItem(inventorystring); } else { dstream<<"Unknown InventoryItem name=\""<getVideoDriver()->getTexture("../data/rat.png"); return g_irrlicht->getTexture("../data/rat.png"); if(m_inventorystring.substr(0,4) == "Sign") //return g_device->getVideoDriver()->getTexture("../data/sign.png"); return g_irrlicht->getTexture("../data/sign.png"); return NULL; } #endif std::string MapBlockObjectItem::getText() { if(m_inventorystring.substr(0,3) == "Rat") return ""; if(m_inventorystring.substr(0,4) == "Sign") return ""; return "obj"; } MapBlockObject * MapBlockObjectItem::createObject (v3f pos, f32 player_yaw, f32 player_pitch) { std::istringstream is(m_inventorystring); std::string name; std::getline(is, name, ' '); if(name == "None") { return NULL; } else if(name == "Sign") { std::string text; std::getline(is, text, '|'); SignObject *obj = new SignObject(NULL, -1, pos); obj->setText(text); obj->setYaw(-player_yaw); return obj; } else if(name == "Rat") { RatObject *obj = new RatObject(NULL, -1, pos); return obj; } else { return NULL; } } /* Inventory */ Inventory::Inventory(u32 size) { m_size = size; clearItems(); } Inventory::~Inventory() { for(u32 i=0; iserialize(os); } else { os<<"Empty"; } os<<"\n"; } os<<"end\n"; } void Inventory::deSerialize(std::istream &is) { //is.imbue(std::locale("C")); clearItems(); u32 item_i = 0; for(;;) { std::string line; std::getline(is, line, '\n'); std::istringstream iss(line); //iss.imbue(std::locale("C")); std::string name; std::getline(iss, name, ' '); if(name == "end") { break; } else if(name == "Item") { if(item_i > getSize() - 1) throw SerializationError("too many items"); InventoryItem *item = InventoryItem::deSerialize(iss); m_items[item_i++] = item; } else if(name == "Empty") { if(item_i > getSize() - 1) throw SerializationError("too many items"); m_items[item_i++] = NULL; } else { throw SerializationError("Unknown inventory identifier"); } } } Inventory & Inventory::operator = (Inventory &other) { m_size = other.m_size; clearItems(); for(u32 i=0; iclone(); } } return *this; } u32 Inventory::getSize() { return m_items.size(); } u32 Inventory::getUsedSlots() { u32 num = 0; for(u32 i=0; i m_items.size() - 1) return NULL; return m_items[i]; } InventoryItem * Inventory::changeItem(u32 i, InventoryItem *newitem) { assert(i < m_items.size()); InventoryItem *olditem = m_items[i]; m_items[i] = newitem; return olditem; } void Inventory::deleteItem(u32 i) { assert(i < m_items.size()); InventoryItem *item = changeItem(i, NULL); if(item) delete item; } bool Inventory::addItem(InventoryItem *newitem) { // If it is a MaterialItem, try to find an already existing one // and just increment the counter if(std::string("MaterialItem") == newitem->getName()) { u8 material = ((MaterialItem*)newitem)->getMaterial(); u8 count = ((MaterialItem*)newitem)->getCount(); for(u32 i=0; igetName()) continue; // Found one. Check if it is of the right material and has // free space MaterialItem *mitem2 = (MaterialItem*)item2; if(mitem2->getMaterial() != material) continue; //TODO: Add all that can be added and add remaining part // to another place if(mitem2->freeSpace() < count) continue; // Add to the counter mitem2->add(count); // Dump the parameter delete newitem; return true; } } // Else find an empty position for(u32 i=0; iserialize(o); o<<"\n"; } } } //END