#define CATCH_CONFIG_MAIN #include #include class ScopedMesh { public: ScopedMesh(irr::io::IReadFile* file) : m_device { irr::createDevice(irr::video::EDT_NULL) } , m_mesh { nullptr } { auto* smgr = m_device->getSceneManager(); m_mesh = smgr->getMesh(file); } ScopedMesh(const irr::io::path& filepath) : m_device { irr::createDevice(irr::video::EDT_NULL) } , m_mesh { nullptr } { auto* smgr = m_device->getSceneManager(); m_mesh = smgr->getMesh(filepath, ""); } ~ScopedMesh() { m_device->drop(); m_mesh = nullptr; } const irr::scene::IAnimatedMesh* getMesh() const { return m_mesh; } private: irr::IrrlichtDevice* m_device; irr::scene::IAnimatedMesh* m_mesh; }; TEST_CASE("load empty gltf file") { ScopedMesh sm("source/Irrlicht/tests/assets/empty.gltf"); CHECK(sm.getMesh() == nullptr); } TEST_CASE("minimal triangle") { ScopedMesh sm("source/Irrlicht/tests/assets/minimal_triangle.gltf"); REQUIRE(sm.getMesh() != nullptr); REQUIRE(sm.getMesh()->getMeshBufferCount() == 1); SECTION("vertex coordinates are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 3); const auto* vertices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getVertices()); CHECK(vertices[0].Pos == irr::core::vector3df {0.0f, 0.0f, 0.0f}); CHECK(vertices[1].Pos == irr::core::vector3df {1.0f, 0.0f, 0.0f}); CHECK(vertices[2].Pos == irr::core::vector3df {0.0f, 1.0f, 0.0f}); } SECTION("vertex indices are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 3); const auto* indices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getIndices()); CHECK(indices[0] == 0); CHECK(indices[1] == 1); CHECK(indices[2] == 2); } } TEST_CASE("blender cube") { ScopedMesh sm("source/Irrlicht/tests/assets/blender_cube.gltf"); REQUIRE(sm.getMesh() != nullptr); REQUIRE(sm.getMesh()->getMeshBufferCount() == 1); SECTION("vertex coordinates are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24); const auto* vertices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getVertices()); CHECK(vertices[0].Pos == irr::core::vector3df{-10.0f, -10.0f, -10.0f}); CHECK(vertices[3].Pos == irr::core::vector3df{-10.0f, 10.0f, -10.0f}); CHECK(vertices[6].Pos == irr::core::vector3df{-10.0f, -10.0f, 10.0f}); CHECK(vertices[9].Pos == irr::core::vector3df{-10.0f, 10.0f, 10.0f}); CHECK(vertices[12].Pos == irr::core::vector3df{10.0f, -10.0f, -10.0f}); CHECK(vertices[15].Pos == irr::core::vector3df{10.0f, 10.0f, -10.0f}); CHECK(vertices[18].Pos == irr::core::vector3df{10.0f, -10.0f, 10.0f}); CHECK(vertices[21].Pos == irr::core::vector3df{10.0f, 10.0f, 10.0f}); } SECTION("vertex indices are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36); const auto* indices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getIndices()); CHECK(indices[0] == 0); CHECK(indices[1] == 3); CHECK(indices[2] == 9); } SECTION("vertex normals are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24); const auto* vertices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getVertices()); CHECK(vertices[0].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f}); CHECK(vertices[1].Normal == irr::core::vector3df{0.0f, -1.0f, 0.0f}); CHECK(vertices[2].Normal == irr::core::vector3df{0.0f, 0.0f, -1.0f}); CHECK(vertices[3].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f}); CHECK(vertices[6].Normal == irr::core::vector3df{-1.0f, 0.0f, 0.0f}); CHECK(vertices[23].Normal == irr::core::vector3df{1.0f, 0.0f, 0.0f}); } SECTION("texture coords are correct") { REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24); const auto* vertices = reinterpret_cast( sm.getMesh()->getMeshBuffer(0)->getVertices()); CHECK(vertices[0].TCoords == irr::core::vector2df{0.375f, 1.0f}); CHECK(vertices[1].TCoords == irr::core::vector2df{0.125f, 0.25f}); CHECK(vertices[2].TCoords == irr::core::vector2df{0.375f, 0.0f}); CHECK(vertices[3].TCoords == irr::core::vector2df{0.6250f, 1.0f}); CHECK(vertices[6].TCoords == irr::core::vector2df{0.375f, 0.75f}); } } TEST_CASE("mesh loader returns nullptr when given null file pointer") { ScopedMesh sm(nullptr); CHECK(sm.getMesh() == nullptr); } TEST_CASE("invalid JSON returns nullptr") { ScopedMesh sm("source/Irrlicht/tests/assets/json_missing_brace.gltf"); CHECK(sm.getMesh() == nullptr); }