#include "test.h" #include "porting.h" #include "gettext.h" class TestGettext : public TestBase { public: TestGettext() { TestManager::registerTestModule(this); } const char *getName() { return "TestGettext"; } void runTests(IGameDef *gamedef); void testSnfmtgettext(); void testFmtgettext(); }; static TestGettext g_test_instance; void TestGettext::runTests(IGameDef *gamedef) { TEST(testFmtgettext); } void TestGettext::testFmtgettext() { std::string buf = fmtgettext("Viewing range changed to %d", 12); UASSERTEQ(std::string, buf, "Viewing range changed to 12"); buf = fmtgettext( "You are about to join this server with the name \"%s\" for the " "first time.\n" "If you proceed, a new account using your credentials will be " "created on this server.\n" "Please retype your password and click 'Register and Join' to " "confirm account creation, or click 'Cancel' to abort." , "A"); UASSERTEQ(std::string, buf, "You are about to join this server with the name \"A\" for the " "first time.\n" "If you proceed, a new account using your credentials will be " "created on this server.\n" "Please retype your password and click 'Register and Join' to " "confirm account creation, or click 'Cancel' to abort." ); }