/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ extern "C" { #include "lua.h" #include "lauxlib.h" } #include "util/numeric.h" #include "util/string.h" #include "common/c_converter.h" #include "constants.h" #define CHECK_TYPE(index, name, type) do { \ int t = lua_type(L, (index)); \ if (t != (type)) { \ throw LuaError(std::string("Invalid ") + (name) + \ " (expected " + lua_typename(L, (type)) + \ " got " + lua_typename(L, t) + ")."); \ } \ } while(0) #define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER) #define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE) void push_v3f(lua_State *L, v3f p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); lua_pushnumber(L, p.Z); lua_setfield(L, -2, "z"); } void push_v2f(lua_State *L, v2f p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); } v2s16 read_v2s16(lua_State *L, int index) { v2s16 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2s16 check_v2s16(lua_State *L, int index) { v2s16 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } void push_v2s16(lua_State *L, v2s16 p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); } void push_v2s32(lua_State *L, v2s32 p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); } v2s32 read_v2s32(lua_State *L, int index) { v2s32 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2f read_v2f(lua_State *L, int index) { v2f p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2f check_v2f(lua_State *L, int index) { v2f p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v3f read_v3f(lua_State *L, int index) { v3f pos; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); pos.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); pos.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "z"); pos.Z = lua_tonumber(L, -1); lua_pop(L, 1); return pos; } v3f check_v3f(lua_State *L, int index) { v3f pos; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); pos.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); pos.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "z"); CHECK_POS_COORD("z"); pos.Z = lua_tonumber(L, -1); lua_pop(L, 1); return pos; } void push_ARGB8(lua_State *L, video::SColor color) { lua_newtable(L); lua_pushnumber(L, color.getAlpha()); lua_setfield(L, -2, "a"); lua_pushnumber(L, color.getRed()); lua_setfield(L, -2, "r"); lua_pushnumber(L, color.getGreen()); lua_setfield(L, -2, "g"); lua_pushnumber(L, color.getBlue()); lua_setfield(L, -2, "b"); } void pushFloatPos(lua_State *L, v3f p) { p /= BS; push_v3f(L, p); } v3f checkFloatPos(lua_State *L, int index) { return check_v3f(L, index) * BS; } void push_v3s16(lua_State *L, v3s16 p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); lua_pushnumber(L, p.Z); lua_setfield(L, -2, "z"); } v3s16 read_v3s16(lua_State *L, int index) { // Correct rounding at <0 v3f pf = read_v3f(L, index); return floatToInt(pf, 1.0); } v3s16 check_v3s16(lua_State *L, int index) { // Correct rounding at <0 v3f pf = check_v3f(L, index); return floatToInt(pf, 1.0); } bool read_color(lua_State *L, int index, video::SColor *color) { if (lua_istable(L, index)) { *color = read_ARGB8(L, index); } else if (lua_isnumber(L, index)) { color->set(lua_tonumber(L, index)); } else if (lua_isstring(L, index)) { video::SColor parsed_color; if (!parseColorString(lua_tostring(L, index), parsed_color, true)) return false; *color = parsed_color; } else { return false; } return true; } video::SColor read_ARGB8(lua_State *L, int index) { video::SColor color(0); CHECK_TYPE(index, "ARGB color", LUA_TTABLE); lua_getfield(L, index, "a"); color.setAlpha(lua_isnumber(L, -1) ? lua_tonumber(L, -1) : 0xFF); lua_pop(L, 1); lua_getfield(L, index, "r"); color.setRed(lua_tonumber(L, -1)); lua_pop(L, 1); lua_getfield(L, index, "g"); color.setGreen(lua_tonumber(L, -1)); lua_pop(L, 1); lua_getfield(L, index, "b"); color.setBlue(lua_tonumber(L, -1)); lua_pop(L, 1); return color; } aabb3f read_aabb3f(lua_State *L, int index, f32 scale) { aabb3f box; if(lua_istable(L, index)){ lua_rawgeti(L, index, 1); box.MinEdge.X = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 2); box.MinEdge.Y = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 3); box.MinEdge.Z = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 4); box.MaxEdge.X = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 5); box.MaxEdge.Y = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 6); box.MaxEdge.Z = lua_tonumber(L, -1) * scale; lua_pop(L, 1); } return box; } void push_aabb3f(lua_State *L, aabb3f box) { lua_newtable(L); lua_pushnumber(L, box.MinEdge.X); lua_rawseti(L, -2, 1); lua_pushnumber(L, box.MinEdge.Y); lua_rawseti(L, -2, 2); lua_pushnumber(L, box.MinEdge.Z); lua_rawseti(L, -2, 3); lua_pushnumber(L, box.MaxEdge.X); lua_rawseti(L, -2, 4); lua_pushnumber(L, box.MaxEdge.Y); lua_rawseti(L, -2, 5); lua_pushnumber(L, box.MaxEdge.Z); lua_rawseti(L, -2, 6); } std::vector read_aabb3f_vector(lua_State *L, int index, f32 scale) { std::vector boxes; if(lua_istable(L, index)){ int n = LUA_LENGTH(L, index); // Check if it's a single box or a list of boxes bool possibly_single_box = (n == 6); for(int i = 1; i <= n && possibly_single_box; i++){ lua_rawgeti(L, index, i); if(!lua_isnumber(L, -1)) possibly_single_box = false; lua_pop(L, 1); } if(possibly_single_box){ // Read a single box boxes.push_back(read_aabb3f(L, index, scale)); } else { // Read a list of boxes for(int i = 1; i <= n; i++){ lua_rawgeti(L, index, i); boxes.push_back(read_aabb3f(L, -1, scale)); lua_pop(L, 1); } } } return boxes; } size_t read_stringlist(lua_State *L, int index, std::vector *result) { if (index < 0) index = lua_gettop(L) + 1 + index; size_t num_strings = 0; if (lua_istable(L, index)) { lua_pushnil(L); while (lua_next(L, index)) { if (lua_isstring(L, -1)) { result->push_back(lua_tostring(L, -1)); num_strings++; } lua_pop(L, 1); } } else if (lua_isstring(L, index)) { result->push_back(lua_tostring(L, index)); num_strings++; } return num_strings; } /* Table field getters */ bool getstringfield(lua_State *L, int table, const char *fieldname, std::string &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isstring(L, -1)){ size_t len = 0; const char *ptr = lua_tolstring(L, -1, &len); if (ptr) { result.assign(ptr, len); got = true; } } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, int &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u8 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u16 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u32 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getfloatfield(lua_State *L, int table, const char *fieldname, float &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getboolfield(lua_State *L, int table, const char *fieldname, bool &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isboolean(L, -1)){ result = lua_toboolean(L, -1); got = true; } lua_pop(L, 1); return got; } size_t getstringlistfield(lua_State *L, int table, const char *fieldname, std::vector *result) { lua_getfield(L, table, fieldname); size_t num_strings_read = read_stringlist(L, -1, result); lua_pop(L, 1); return num_strings_read; } std::string checkstringfield(lua_State *L, int table, const char *fieldname) { lua_getfield(L, table, fieldname); CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING); size_t len; const char *s = lua_tolstring(L, -1, &len); lua_pop(L, 1); return std::string(s, len); } std::string getstringfield_default(lua_State *L, int table, const char *fieldname, const std::string &default_) { std::string result = default_; getstringfield(L, table, fieldname, result); return result; } int getintfield_default(lua_State *L, int table, const char *fieldname, int default_) { int result = default_; getintfield(L, table, fieldname, result); return result; } float getfloatfield_default(lua_State *L, int table, const char *fieldname, float default_) { float result = default_; getfloatfield(L, table, fieldname, result); return result; } bool getboolfield_default(lua_State *L, int table, const char *fieldname, bool default_) { bool result = default_; getboolfield(L, table, fieldname, result); return result; } void setintfield(lua_State *L, int table, const char *fieldname, int value) { lua_pushinteger(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); } void setfloatfield(lua_State *L, int table, const char *fieldname, float value) { lua_pushnumber(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); } void setboolfield(lua_State *L, int table, const char *fieldname, bool value) { lua_pushboolean(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); } //// //// Array table slices //// size_t write_array_slice_float( lua_State *L, int table_index, float *data, v3u16 data_size, v3u16 slice_offset, v3u16 slice_size) { v3u16 pmin, pmax(data_size); if (slice_offset.X > 0) { slice_offset.X--; pmin.X = slice_offset.X; pmax.X = MYMIN(slice_offset.X + slice_size.X, data_size.X); } if (slice_offset.Y > 0) { slice_offset.Y--; pmin.Y = slice_offset.Y; pmax.Y = MYMIN(slice_offset.Y + slice_size.Y, data_size.Y); } if (slice_offset.Z > 0) { slice_offset.Z--; pmin.Z = slice_offset.Z; pmax.Z = MYMIN(slice_offset.Z + slice_size.Z, data_size.Z); } const u32 ystride = data_size.X; const u32 zstride = data_size.X * data_size.Y; u32 elem_index = 1; for (u32 z = pmin.Z; z != pmax.Z; z++) for (u32 y = pmin.Y; y != pmax.Y; y++) for (u32 x = pmin.X; x != pmax.X; x++) { u32 i = z * zstride + y * ystride + x; lua_pushnumber(L, data[i]); lua_rawseti(L, table_index, elem_index); elem_index++; } return elem_index - 1; } size_t write_array_slice_u16( lua_State *L, int table_index, u16 *data, v3u16 data_size, v3u16 slice_offset, v3u16 slice_size) { v3u16 pmin, pmax(data_size); if (slice_offset.X > 0) { slice_offset.X--; pmin.X = slice_offset.X; pmax.X = MYMIN(slice_offset.X + slice_size.X, data_size.X); } if (slice_offset.Y > 0) { slice_offset.Y--; pmin.Y = slice_offset.Y; pmax.Y = MYMIN(slice_offset.Y + slice_size.Y, data_size.Y); } if (slice_offset.Z > 0) { slice_offset.Z--; pmin.Z = slice_offset.Z; pmax.Z = MYMIN(slice_offset.Z + slice_size.Z, data_size.Z); } const u32 ystride = data_size.X; const u32 zstride = data_size.X * data_size.Y; u32 elem_index = 1; for (u32 z = pmin.Z; z != pmax.Z; z++) for (u32 y = pmin.Y; y != pmax.Y; y++) for (u32 x = pmin.X; x != pmax.X; x++) { u32 i = z * zstride + y * ystride + x; lua_pushinteger(L, data[i]); lua_rawseti(L, table_index, elem_index); elem_index++; } return elem_index - 1; }