/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "nodedef.h" #include "main.h" // For g_settings #include "nodemetadata.h" #ifndef SERVER #include "tile.h" #endif #include "log.h" #include "settings.h" #include "nameidmapping.h" /* NodeBox */ void NodeBox::serialize(std::ostream &os) const { writeU8(os, 0); // version writeU8(os, type); writeV3F1000(os, fixed.MinEdge); writeV3F1000(os, fixed.MaxEdge); writeV3F1000(os, wall_top.MinEdge); writeV3F1000(os, wall_top.MaxEdge); writeV3F1000(os, wall_bottom.MinEdge); writeV3F1000(os, wall_bottom.MaxEdge); writeV3F1000(os, wall_side.MinEdge); writeV3F1000(os, wall_side.MaxEdge); } void NodeBox::deSerialize(std::istream &is) { int version = readU8(is); if(version != 0) throw SerializationError("unsupported NodeBox version"); type = (enum NodeBoxType)readU8(is); fixed.MinEdge = readV3F1000(is); fixed.MaxEdge = readV3F1000(is); wall_top.MinEdge = readV3F1000(is); wall_top.MaxEdge = readV3F1000(is); wall_bottom.MinEdge = readV3F1000(is); wall_bottom.MaxEdge = readV3F1000(is); wall_side.MinEdge = readV3F1000(is); wall_side.MaxEdge = readV3F1000(is); } /* MaterialSpec */ void MaterialSpec::serialize(std::ostream &os) const { os<set(i, get(i)); } return mgr; } virtual const ContentFeatures& get(content_t c) const { assert(c <= MAX_CONTENT); return m_content_features[c]; } virtual const ContentFeatures& get(const MapNode &n) const { return get(n.getContent()); } virtual bool getId(const std::string &name, content_t &result) const { return m_name_id_mapping.getId(name, result); } virtual content_t getId(const std::string &name) const { content_t id = CONTENT_IGNORE; getId(name, id); return id; } virtual const ContentFeatures& get(const std::string &name) const { content_t id = CONTENT_IGNORE; getId(name, id); return get(id); } // IWritableNodeDefManager virtual void set(content_t c, const ContentFeatures &def) { infostream<<"registerNode: registering content id \""<getBool("new_style_water"); bool new_style_leaves = g_settings->getBool("new_style_leaves"); bool opaque_water = g_settings->getBool("opaque_water"); for(u16 i=0; i<=MAX_CONTENT; i++) { ContentFeatures *f = &m_content_features[i]; switch(f->drawtype){ default: case NDT_NORMAL: f->solidness = 2; break; case NDT_AIRLIKE: f->solidness = 0; break; case NDT_LIQUID: assert(f->liquid_type == LIQUID_SOURCE); if(opaque_water) f->alpha = 255; if(new_style_water){ f->solidness = 0; } else { f->solidness = 1; if(f->alpha == 255) f->solidness = 2; f->backface_culling = false; } break; case NDT_FLOWINGLIQUID: assert(f->liquid_type == LIQUID_FLOWING); f->solidness = 0; if(opaque_water) f->alpha = 255; break; case NDT_GLASSLIKE: f->solidness = 0; f->visual_solidness = 1; break; case NDT_ALLFACES: f->solidness = 0; f->visual_solidness = 1; break; case NDT_ALLFACES_OPTIONAL: if(new_style_leaves){ f->drawtype = NDT_ALLFACES; f->solidness = 0; f->visual_solidness = 1; } else { f->drawtype = NDT_NORMAL; f->solidness = 2; for(u32 i=0; i<6; i++){ f->setTexture(i, f->tname_tiles[i] + std::string("^[noalpha")); } } break; case NDT_TORCHLIKE: case NDT_SIGNLIKE: case NDT_PLANTLIKE: case NDT_FENCELIKE: case NDT_RAILLIKE: f->solidness = 0; break; } // Inventory texture if(f->tname_inventory != "") f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory); else f->inventory_texture = NULL; // Tile textures for(u16 j=0; j<6; j++){ if(f->tname_tiles[j] == "") continue; f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]); f->tiles[j].alpha = f->alpha; if(f->alpha == 255) f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE; else f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX; if(f->backface_culling) f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING; else f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING; } // Special textures for(u16 j=0; jspecial_aps[j]){ delete f->special_aps[j]; f->special_aps[j] = NULL; } if(f->special_materials[j]){ delete f->special_materials[j]; f->special_materials[j] = NULL; } // Skip if should not exist if(f->mspec_special[j].tname == "") continue; // Create all stuff f->special_aps[j] = new AtlasPointer( tsrc->getTexture(f->mspec_special[j].tname)); f->special_materials[j] = new video::SMaterial; f->special_materials[j]->setFlag(video::EMF_LIGHTING, false); f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING, f->mspec_special[j].backface_culling); f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false); f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true); f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas); if(f->alpha != 255) f->special_materials[j]->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; } } #endif } void serialize(std::ostream &os) { u16 count = 0; std::ostringstream tmp_os(std::ios::binary); for(u16 i=0; i<=MAX_CONTENT; i++) { if(i == CONTENT_IGNORE || i == CONTENT_AIR) continue; ContentFeatures *f = &m_content_features[i]; if(f->name == "") continue; writeU16(tmp_os, i); f->serialize(tmp_os); count++; } writeU16(os, count); os< MAX_CONTENT){ errorstream<<"ContentFeatures::deSerialize(): " <<"Too large content id: "<deSerialize(tmp_is, gamedef); if(f->name != "") m_name_id_mapping.set(i, f->name); } } private: ContentFeatures m_content_features[MAX_CONTENT+1]; NameIdMapping m_name_id_mapping; }; IWritableNodeDefManager* createNodeDefManager() { return new CNodeDefManager(); }