/* Minetest-c55 Copyright (C) 2010 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "tile.h" #include "porting.h" // For IrrlichtWrapper #include "main.h" #include // A mapping from tiles to paths of textures const char * g_tile_texture_filenames[TILES_COUNT] = { NULL, "stone.png", "water.png", "grass.png", "tree.png", "leaves.png", "grass_footsteps.png", "mese.png", "mud.png", "tree_top.png", "mud_with_grass.png", "cloud.png", "coalstone.png", "wood.png", }; std::string g_tile_texture_path_strings[TILES_COUNT]; const char * g_tile_texture_paths[TILES_COUNT] = {0}; void init_tile_texture_paths() { for(s32 i=0; igetTexture(path); assert(t != NULL); } g_tile_materials[i].Lighting = false; g_tile_materials[i].BackfaceCulling = false; g_tile_materials[i].setFlag(video::EMF_BILINEAR_FILTER, false); g_tile_materials[i].setFlag(video::EMF_ANTI_ALIASING, video::EAAM_OFF); //if(i != TILE_WATER) g_tile_materials[i].setFlag(video::EMF_FOG_ENABLE, true); //g_tile_materials[i].setFlag(video::EMF_TEXTURE_WRAP, video::ETC_REPEAT); //g_tile_materials[i].setFlag(video::EMF_ANISOTROPIC_FILTER, false); g_tile_materials[i].setTexture(0, t); } g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA; //g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_ADD_COLOR; } video::SMaterial & tile_material_get(u32 i) { assert(i < TILES_COUNT); return g_tile_materials[i]; }