/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola Copyright (C) 2017 nerzhul, Loic Blot This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "lua_api/l_storage.h" #include "l_internal.h" #include "server.h" int ModApiStorage::l_get_mod_storage(lua_State *L) { // Note that this is wrapped in Lua, see builtin/common/mod_storage.lua std::string mod_name = readParam(L, 1); if (IGameDef *gamedef = getGameDef(L)) { StorageRef::create(L, mod_name, gamedef->getModStorageDatabase()); } else { assert(false); // this should not happen lua_pushnil(L); } return 1; } void ModApiStorage::Initialize(lua_State *L, int top) { API_FCT(get_mod_storage); } void StorageRef::create(lua_State *L, const std::string &mod_name, ModStorageDatabase *db) { StorageRef *o = new StorageRef(mod_name, db); *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); } void StorageRef::Register(lua_State *L) { registerMetadataClass(L, className, methods); } IMetadata* StorageRef::getmeta(bool auto_create) { return &m_object; } void StorageRef::clearMeta() { m_object.clear(); } const char StorageRef::className[] = "StorageRef"; const luaL_Reg StorageRef::methods[] = { luamethod(MetaDataRef, contains), luamethod(MetaDataRef, get), luamethod(MetaDataRef, get_string), luamethod(MetaDataRef, set_string), luamethod(MetaDataRef, get_int), luamethod(MetaDataRef, set_int), luamethod(MetaDataRef, get_float), luamethod(MetaDataRef, set_float), luamethod(MetaDataRef, get_keys), luamethod(MetaDataRef, to_table), luamethod(MetaDataRef, from_table), luamethod(MetaDataRef, equals), {0,0} };