/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef S_BASE_H_ #define S_BASE_H_ #include #include extern "C" { #include } #include "irrlichttypes.h" #include "jthread/jmutex.h" #include "jthread/jmutexautolock.h" #include "common/c_types.h" #include "common/c_internal.h" #define SCRIPTAPI_LOCK_DEBUG #define SCRIPTAPI_DEBUG #define SCRIPT_MOD_NAME_FIELD "current_mod_name" // MUST be an invalid mod name so that mods can't // use that name to bypass security! #define BUILTIN_MOD_NAME "*builtin*" #define PCALL_RES(RES) do { \ int result_ = (RES); \ if (result_ != 0) { \ scriptError(result_, __FUNCTION__); \ } \ } while (0) #define runCallbacks(nargs, mode) \ runCallbacksRaw((nargs), (mode), __FUNCTION__) #define setOriginFromTable(index) \ setOriginFromTableRaw(index, __FUNCTION__) class Server; class Environment; class GUIEngine; class ServerActiveObject; class ScriptApiBase { public: ScriptApiBase(); virtual ~ScriptApiBase(); bool loadMod(const std::string &script_path, const std::string &mod_name, std::string *error=NULL); bool loadScript(const std::string &script_path, std::string *error=NULL); void runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn); /* object */ void addObjectReference(ServerActiveObject *cobj); void removeObjectReference(ServerActiveObject *cobj); Server* getServer() { return m_server; } std::string getOrigin() { return m_last_run_mod; } void setOriginDirect(const char *origin); void setOriginFromTableRaw(int index, const char *fxn); protected: friend class LuaABM; friend class InvRef; friend class ObjectRef; friend class NodeMetaRef; friend class ModApiBase; friend class ModApiEnvMod; friend class LuaVoxelManip; lua_State* getStack() { return m_luastack; } void realityCheck(); void scriptError(int result, const char *fxn); void stackDump(std::ostream &o); void setServer(Server* server) { m_server = server; } Environment* getEnv() { return m_environment; } void setEnv(Environment* env) { m_environment = env; } GUIEngine* getGuiEngine() { return m_guiengine; } void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; } void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj); void objectrefGet(lua_State *L, u16 id); JMutex m_luastackmutex; std::string m_last_run_mod; // Stack index of Lua error handler int m_errorhandler; bool m_secure; #ifdef SCRIPTAPI_LOCK_DEBUG bool m_locked; #endif private: lua_State* m_luastack; Server* m_server; Environment* m_environment; GUIEngine* m_guiengine; }; #endif /* S_BASE_H_ */