/* Minetest Copyright (C) 2010-2013 kwolekr, Ryan Kwolek This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MAPGEN_V7_HEADER #define MAPGEN_V7_HEADER #include "mapgen.h" extern NoiseParams nparams_v7_def_terrain_base; extern NoiseParams nparams_v7_def_terrain_alt; extern NoiseParams nparams_v7_def_terrain_mod; extern NoiseParams nparams_v7_def_terrain_persist; extern NoiseParams nparams_v7_def_height_select; extern NoiseParams nparams_v7_def_ridge; struct MapgenV7Params : public MapgenParams { NoiseParams *np_terrain_base; NoiseParams *np_terrain_alt; NoiseParams *np_terrain_mod; NoiseParams *np_terrain_persist; NoiseParams *np_height_select; NoiseParams *np_ridge; MapgenV7Params() { np_terrain_base = &nparams_v7_def_terrain_base; np_terrain_alt = &nparams_v7_def_terrain_alt; np_terrain_mod = &nparams_v7_def_terrain_mod; np_terrain_persist = &nparams_v7_def_terrain_persist; np_height_select = &nparams_v7_def_height_select; np_ridge = &nparams_v7_def_ridge; } bool readParams(Settings *settings); void writeParams(Settings *settings); }; class MapgenV7 : public Mapgen { public: EmergeManager *emerge; BiomeDefManager *bmgr; int ystride; v3s16 csize; u32 flags; u32 blockseed; v3s16 node_min; v3s16 node_max; v3s16 full_node_min; v3s16 full_node_max; s16 *heightmap; s16 *ridge_heightmap; u8 *biomemap; Noise *noise_terrain_base; Noise *noise_terrain_alt; Noise *noise_terrain_mod; Noise *noise_terrain_persist; Noise *noise_height_select; Noise *noise_ridge; Noise *noise_heat; Noise *noise_humidity; content_t c_stone; content_t c_dirt; content_t c_dirt_with_grass; content_t c_sand; content_t c_water_source; content_t c_lava_source; content_t c_gravel; content_t c_cobble; content_t c_desert_sand; content_t c_desert_stone; MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge); ~MapgenV7(); void makeChunk(BlockMakeData *data); int getGroundLevelAtPoint(v2s16 p); Biome *getBiomeAtPoint(v3s16 p); float baseTerrainLevelAtPoint(int x, int z); float baseTerrainLevelFromMap(int index); void calculateNoise(); int calcHeightMap(); void generateTerrain(); void carveRidges(); //void carveRivers(); //experimental void testBiomes(); void addTopNodes(); void growGrass(); }; struct MapgenFactoryV7 : public MapgenFactory { Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { return new MapgenV7(mgid, (MapgenV7Params *)params, emerge); }; MapgenParams *createMapgenParams() { return new MapgenV7Params(); }; }; #endif