/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "guiButtonImage.h" #include "client/guiscalingfilter.h" #include "debug.h" #include "IGUIEnvironment.h" #include "IGUIImage.h" #include "IVideoDriver.h" #include "StyleSpec.h" using namespace irr; using namespace gui; GUIButtonImage::GUIButtonImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent, s32 id, core::rect rectangle, bool noclip) : GUIButton (environment, parent, id, rectangle, noclip) { m_image = Environment->addImage( core::rect(0,0,rectangle.getWidth(),rectangle.getHeight()), this); m_image->setScaleImage(isScalingImage()); sendToBack(m_image); } bool GUIButtonImage::OnEvent(const SEvent& event) { bool result = GUIButton::OnEvent(event); EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images); video::ITexture *texture = m_foreground_images[(u32)imageState].Texture; if (texture != nullptr) m_image->setImage(texture); return result; } void GUIButtonImage::setForegroundImage(EGUI_BUTTON_IMAGE_STATE state, video::ITexture *image, const core::rect &sourceRect) { if (state >= EGBIS_COUNT) return; if (image) image->grab(); u32 stateIdx = (u32)state; if (m_foreground_images[stateIdx].Texture) m_foreground_images[stateIdx].Texture->drop(); m_foreground_images[stateIdx].Texture = image; m_foreground_images[stateIdx].SourceRect = sourceRect; EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images); if (imageState == stateIdx) m_image->setImage(image); } void GUIButtonImage::setForegroundImage(video::ITexture *image) { setForegroundImage(gui::EGBIS_IMAGE_UP, image); } void GUIButtonImage::setForegroundImage(video::ITexture *image, const core::rect &pos) { setForegroundImage(gui::EGBIS_IMAGE_UP, image, pos); } void GUIButtonImage::setPressedForegroundImage(video::ITexture *image) { setForegroundImage(gui::EGBIS_IMAGE_DOWN, image); } void GUIButtonImage::setPressedForegroundImage(video::ITexture *image, const core::rect &pos) { setForegroundImage(gui::EGBIS_IMAGE_DOWN, image, pos); } void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image) { setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image); setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image); } void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image, const core::rect &pos) { setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image, pos); setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image, pos); } void GUIButtonImage::setFromStyle(const StyleSpec &style, ISimpleTextureSource *tsrc) { GUIButton::setFromStyle(style, tsrc); video::IVideoDriver *driver = Environment->getVideoDriver(); if (style.isNotDefault(StyleSpec::FGIMG)) { video::ITexture *texture = style.getTexture(StyleSpec::FGIMG, tsrc); video::ITexture *hovered_texture = style.getTexture(StyleSpec::FGIMG_HOVERED, tsrc, texture); video::ITexture *pressed_texture = style.getTexture(StyleSpec::FGIMG_PRESSED, tsrc, texture); const core::position2di buttonCenter(AbsoluteRect.getCenter()); core::position2d geom(buttonCenter); setForegroundImage(guiScalingImageButton(driver, texture, geom.X, geom.Y)); setHoveredForegroundImage(guiScalingImageButton(driver, hovered_texture, geom.X, geom.Y)); setPressedForegroundImage(guiScalingImageButton(driver, pressed_texture, geom.X, geom.Y)); setScaleImage(true); } } void GUIButtonImage::setScaleImage(bool scaleImage) { GUIButton::setScaleImage(scaleImage); m_image->setScaleImage(scaleImage); } GUIButtonImage *GUIButtonImage::addButton(IGUIEnvironment *environment, const core::rect &rectangle, IGUIElement *parent, s32 id, const wchar_t *text, const wchar_t *tooltiptext) { GUIButtonImage *button = new GUIButtonImage(environment, parent ? parent : environment->getRootGUIElement(), id, rectangle); if (text) button->setText(text); if (tooltiptext) button->setToolTipText(tooltiptext); button->drop(); return button; }