/* Minetest Copyright (C) 2020 Hugues Ross This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "texture_override.h" #include "log.h" #include "util/string.h" #include #include #define override_cast static_cast TextureOverrideSource::TextureOverrideSource(std::string filepath) { std::ifstream infile(filepath.c_str()); std::string line; int line_index = 0; while (std::getline(infile, line)) { line_index++; // Also trim '\r' on DOS-style files line = trim(line); // Ignore empty lines and comments if (line.empty() || line[0] == '#') continue; std::vector splitted = str_split(line, ' '); if (splitted.size() != 3) { warningstream << filepath << ":" << line_index << " Syntax error in texture override \"" << line << "\": Expected 3 arguments, got " << splitted.size() << std::endl; continue; } TextureOverride texture_override = {}; texture_override.id = splitted[0]; texture_override.texture = splitted[2]; // Parse the target mask std::vector targets = str_split(splitted[1], ','); for (const std::string &target : targets) { if (target == "top") texture_override.target |= override_cast(OverrideTarget::TOP); else if (target == "bottom") texture_override.target |= override_cast(OverrideTarget::BOTTOM); else if (target == "left") texture_override.target |= override_cast(OverrideTarget::LEFT); else if (target == "right") texture_override.target |= override_cast(OverrideTarget::RIGHT); else if (target == "front") texture_override.target |= override_cast(OverrideTarget::FRONT); else if (target == "back") texture_override.target |= override_cast(OverrideTarget::BACK); else if (target == "inventory") texture_override.target |= override_cast(OverrideTarget::INVENTORY); else if (target == "wield") texture_override.target |= override_cast(OverrideTarget::WIELD); else if (target == "special1") texture_override.target |= override_cast(OverrideTarget::SPECIAL_1); else if (target == "special2") texture_override.target |= override_cast(OverrideTarget::SPECIAL_2); else if (target == "special3") texture_override.target |= override_cast(OverrideTarget::SPECIAL_3); else if (target == "special4") texture_override.target |= override_cast(OverrideTarget::SPECIAL_4); else if (target == "special5") texture_override.target |= override_cast(OverrideTarget::SPECIAL_5); else if (target == "special6") texture_override.target |= override_cast(OverrideTarget::SPECIAL_6); else if (target == "sides") texture_override.target |= override_cast(OverrideTarget::SIDES); else if (target == "all" || target == "*") texture_override.target |= override_cast(OverrideTarget::ALL_FACES); else { // Report invalid target warningstream << filepath << ":" << line_index << " Syntax error in texture override \"" << line << "\": Unknown target \"" << target << "\"" << std::endl; } } // If there are no valid targets, skip adding this override if (texture_override.target == override_cast(OverrideTarget::INVALID)) { continue; } m_overrides.push_back(texture_override); } } //! Get all overrides that apply to item definitions std::vector TextureOverrideSource::getItemTextureOverrides() { std::vector found_overrides; for (const TextureOverride &texture_override : m_overrides) { if (texture_override.hasTarget(OverrideTarget::ITEM_TARGETS)) found_overrides.push_back(texture_override); } return found_overrides; } //! Get all overrides that apply to node definitions std::vector TextureOverrideSource::getNodeTileOverrides() { std::vector found_overrides; for (const TextureOverride &texture_override : m_overrides) { if (texture_override.hasTarget(OverrideTarget::NODE_TARGETS)) found_overrides.push_back(texture_override); } return found_overrides; }