set(client_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/interlaced.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/pageflip.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp ${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp ${CMAKE_CURRENT_SOURCE_DIR}/renderingengine.cpp ${CMAKE_CURRENT_SOURCE_DIR}/clientlauncher.cpp ${CMAKE_CURRENT_SOURCE_DIR}/gameui.cpp ${CMAKE_CURRENT_SOURCE_DIR}/inputhandler.cpp ${CMAKE_CURRENT_SOURCE_DIR}/tile.cpp ${CMAKE_CURRENT_SOURCE_DIR}/joystick_controller.cpp ${CMAKE_CURRENT_SOURCE_DIR}/hud.cpp PARENT_SCOPE )