set(common_SCRIPT_LUA_API_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/l_areastore.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_auth.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_http.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_modchannels.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_playermeta.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_rollback.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_server.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_settings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_util.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_vmanip.cpp PARENT_SCOPE) set(client_SCRIPT_LUA_API_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/l_camera.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_client.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_localplayer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_minimap.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_particles_local.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp PARENT_SCOPE)