/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef S_NODEMETA_H_ #define S_NODEMETA_H_ #include "cpp_api/s_base.h" #include "cpp_api/s_item.h" #include "irr_v3d.h" class ItemStack; class ScriptApiNodemeta : virtual public ScriptApiBase, public ScriptApiItem { public: ScriptApiNodemeta(); virtual ~ScriptApiNodemeta(); // Return number of accepted items to be moved int nodemeta_inventory_AllowMove(v3s16 p, const std::string &from_list, int from_index, const std::string &to_list, int to_index, int count, ServerActiveObject *player); // Return number of accepted items to be put int nodemeta_inventory_AllowPut(v3s16 p, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Return number of accepted items to be taken int nodemeta_inventory_AllowTake(v3s16 p, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Report moved items void nodemeta_inventory_OnMove(v3s16 p, const std::string &from_list, int from_index, const std::string &to_list, int to_index, int count, ServerActiveObject *player); // Report put items void nodemeta_inventory_OnPut(v3s16 p, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); // Report taken items void nodemeta_inventory_OnTake(v3s16 p, const std::string &listname, int index, ItemStack &stack, ServerActiveObject *player); private: }; #endif /* S_NODEMETA_H_ */