#ifndef EMERGE_HEADER #define EMERGE_HEADER #include #include #include "util/thread.h" #define BLOCK_EMERGE_ALLOWGEN (1<<0) class Mapgen; class MapgenParams; class MapgenFactory; class Biome; class BiomeDefManager; class EmergeThread; class ManualMapVoxelManipulator; //class ServerMap; //class MapBlock; #include "server.h" struct BlockMakeData { bool no_op; ManualMapVoxelManipulator *vmanip; u64 seed; v3s16 blockpos_min; v3s16 blockpos_max; v3s16 blockpos_requested; UniqueQueue transforming_liquid; INodeDefManager *nodedef; // BlockMakeData(); // ~BlockMakeData(); BlockMakeData(): no_op(false), vmanip(NULL), seed(0), nodedef(NULL) {} ~BlockMakeData() { delete vmanip; } }; class EmergeManager { public: std::map mglist; //settings MapgenParams *params; JMutex queuemutex; std::map blocks_enqueued; //change to a hashtable later Mapgen *mapgen; EmergeThread *emergethread; //biome manager BiomeDefManager *biomedef; EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef); ~EmergeManager(); void initMapgens(MapgenParams *mgparams); Mapgen *createMapgen(std::string mgname, int mgid, MapgenParams *mgparams, EmergeManager *emerge); MapgenParams *createMapgenParams(std::string mgname); Mapgen *getMapgen(); bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate); bool popBlockEmerge(v3s16 *pos, u8 *flags); bool registerMapgen(std::string name, MapgenFactory *mgfactory); MapgenParams *getParamsFromSettings(Settings *settings); void setParamsToSettings(Settings *settings); //mapgen helper methods Biome *getBiomeAtPoint(v3s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); u32 getBlockSeed(v3s16 p); }; class EmergeThread : public SimpleThread { Server *m_server; ServerMap *map; EmergeManager *emerge; Mapgen *mapgen; bool enable_mapgen_debug_info; public: Event qevent; std::queue blockqueue; EmergeThread(Server *server): SimpleThread(), m_server(server), map(NULL), emerge(NULL), mapgen(NULL) { enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info"); } void *Thread(); void trigger() { setRun(true); if(IsRunning() == false) { Start(); } } bool getBlockOrStartGen(v3s16 p, MapBlock **b, BlockMakeData *data, bool allow_generate); }; #endif