/* Minetest-c55 Copyright (C) 2012 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "subgame.h" #include "porting.h" #include "filesys.h" #include "settings.h" SubgameSpec findSubgame(const std::string &id) { if(id == "") return SubgameSpec(); std::string share_server = porting::path_share + DIR_DELIM + "server"; std::string user_server = porting::path_user + DIR_DELIM + "server"; // Find game directory std::string game_path = user_server + DIR_DELIM + "games" + DIR_DELIM + id; bool user_game = true; // Game is in user's directory if(!fs::PathExists(game_path)){ game_path = share_server + DIR_DELIM + "games" + DIR_DELIM + id; user_game = false; } if(!fs::PathExists(game_path)) return SubgameSpec(); // Find addon directories std::set addon_paths; if(!user_game) addon_paths.insert(share_server + DIR_DELIM + "addons" + DIR_DELIM + id); addon_paths.insert(user_server + DIR_DELIM + "addons" + DIR_DELIM + id); return SubgameSpec(id, game_path, addon_paths); } std::set getAvailableGameIds() { std::set gameids; std::set gamespaths; gamespaths.insert(porting::path_share + DIR_DELIM + "server" + DIR_DELIM + "games"); gamespaths.insert(porting::path_user + DIR_DELIM + "server" + DIR_DELIM + "games"); for(std::set::const_iterator i = gamespaths.begin(); i != gamespaths.end(); i++){ std::vector dirlist = fs::GetDirListing(*i); for(u32 j=0; j