/* Minetest-c55 Copyright (C) 2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef SUBGAME_HEADER #define SUBGAME_HEADER #include #include struct SubgameSpec { std::string id; // "" = game does not exist std::string path; std::set addon_paths; SubgameSpec(const std::string &id_="", const std::string &path_="", const std::set &addon_paths_=std::set()): id(id_), path(path_), addon_paths(addon_paths_) {} bool isValid() const { return (id != "" && path != ""); } }; SubgameSpec findSubgame(const std::string &id); std::set getAvailableGameIds(); std::string getWorldGameId(const std::string &world_path); #endif